Search and planning under incomplete information : a study using bridge card play

書誌事項

Search and planning under incomplete information : a study using bridge card play

Ian Frank

(Distinguished dissertations)

Springer, c1998

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注記

Includes bibliographical references (p. 321-330) and index

内容説明・目次

内容説明

An examination of how to play and solve incomplete bridge information games. Starting by giving a meaning to the idea of best defence, it clarifies the problems that incomplete information poses to standard search algorithms, and describes alternative algorithms that fare better. It also introduces planning techniques that can cope with incomplete information by extending the classical plan-space planning paradigm.

目次

Introduction.- A good deal of Bridge literature.- Planning literature.- The Bridge search space size.- Proof-planning: solving independent goals using tactics and methods.- Search in games with incomplete information-. Identifying the best strategy: tackling non-locality.- Interleaving plans with dependencies.- Re-introducing neglected actions.- Overall architecture.- Results.- Conclusions.- An overview of commercial computer Bridge systems.- Generating explanations.- Further examples.- User manual.- Code.-

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