Visual C++ 6 for dummies
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Visual C++ 6 for dummies
(--For dummies)
IDG Books Worldwide, c1998
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Includes index
Description and Table of Contents
Description
Three good reasons to learn C++: It's available for DOS, Windows, OS/2, Mac OS, and nearly every other operating system out there, making it one of the most portable languages around. C++ is very powerful. It's used to create products such as Excel and Access, and it's used in MIS departments and consultants to create mission critical applications for business and government. And, it's one of the most popular languages in the world. But, before you master C++, you need to get a handle on Visual C++, a set of powerful development tools for writing C++ programs. Visual C++ For Dummies is your complete guide to the Visual C++ environment and C++ programming. It gets you up and running with the code, confidence and cunning you need to start programming powerful utilities, cool games, or multimedia masterpieces.
In no time you'll: Master the Visual C++ development environment, libraries, wizards, editors, compilers, and debugger Develop reliable code using object-oriented programming Unravel the mysteries of variables, statements, and pointers Add class and inheritance to your programs Use streams and exception handling Manage complex projects using the visual project show Debug programs and correct syntax errors Visual C++ Programming For Dummies covers all the bases of with clear, accessible instructions, sample programs and lots of source code.
Ideal for complete newcomers to C++ and experienced C++ programmers alike, it's divided in three sections: A quick-guide to Visual C++ covers the main features of the programming environment, tools, and utilities A practical overview of C++ programming fundamentals walks you through the development of several C++ programs A practical introduction to object-oriented programming a great primer for beginners and experienced C++ programmers And as if all that weren't enough, you also get a bonus CD-ROM featuring: All the code from the book Trial versions of Ultimate Toolbox, and Wise Installation System 15-day trial version of InstallShield Express Demo version of Objective Took Kit Visual C++ For Dummies gives you everything you need to master Visual C++ and harness the power and portability of C++ today!
Table of Contents
Introduction. PART I: Visual C++ in Nine Easy Chapters. Chapter 1: What's in the Visual C++ Package? Chapter 2: Pulling Windows Programs Out of a Hat. Chapter 3: Bewitched by ClassWizard. Chapter 4: Don't You Want Some Project to Love? Chapter 5: All It Takes Is a Good Editor. Chapter 6: A Compile's Just a Frown, Upside Down. Chapter 7: Lots of Bugs and Kisses. Chapter 8: Buying? Just Browsing. Chapter 9: Consider All Options. PART II: Everything you Wanted to Know about C++, but were Afraid to Ask. Chapter 10: Get with the Program. Chapter 11: An Introduction to Object-Oriented Programming. Chapter 12: The Programming Parts Department. Chapter 13: It Takes All Types of Data. Chapter 14: These Variables, They Are A-Changin'. Chapter 15: Structures: Building Blocks for Variables. Chapter 16: Making a Good First Expression. Chapter 17: Go with the Flow. Chapter 18: A Better Jukebox Application. Chapter 19: Play That Function Music Right, Boys. Chapter 20: Pointer Me in the Right Direction. Chapter 21: An Even Louder Jukebox. Chapter 22: Everyone Deserves Arrays (And Enumeration Types). Chapter 23: A Jukebox Hero. Chapter 24: And You Thought Scope Was Just a Mouthwash. PART III: And Now for Something Completely Object Oriented. Chapter 25: Through the Looking Class. Chapter 26: Boa Constructors and Boa Destructors. Chapter 27: Jukebox++. Chapter 28: Inheriting a Fortune. Chapter 29: Those Virtuous Virtual Functions (Polymorphism Wants a Cracker). Chapter 30: Shirley Templates. Chapter 31: The Sound of Music, Continued. Chapter 32: Iostream Sundaes. Chapter 33: Too Hot to Exception Handle. Chapter 34: Just a Jukebox of Rain (Streams). Chapter 35: Take an Overload Off Sally (And Her Friends). Chapter 36: Overloading Pandora's Jukebox. PART IV: The Part of Tens. Chapter 37: Ten Syntax Errors. Chapter 38: Ten More Syntax Errors. Chapter 39: Half of Ten Ways to Undo Things. Chapter 40: There Must Be Ten Ways to Fix Your Crashing Programs. Chapter 41: Ten More Ways to Fix Your Crashing Programs. Chapter 42: The Top Ten MFC Classes. Chapter 43: The Top Ten MFC Member Functions. Appendix: About the CD. Glossary. Index. End-User License Agreement. Installation Instructions. Book Registration Information.
by "Nielsen BookData"