Visual object-oriented programming using Delphi
著者
書誌事項
Visual object-oriented programming using Delphi
(Advances in object technology)
SIGS Books & Multimedia, c1996
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注記
Includes index
内容説明・目次
内容説明
To get the most out of Delphi, a programmer needs to understand and exploit the fundamental principles of object-oriented problem solving. Written by top experts in the field of Delphi programming, this book is aimed at programmers and software developers who are involved with every aspect of the development cycle. Through case studies and numerous examples, the authors present an application-oriented guide to getting the most out of Delphi. The book includes a free CD-ROM containing source code for its many examples, as well as compiled versions of these examples.
目次
- Part I. BASIC PRINCIPLES: 1. Object-Oriented Programming
- 2. Event-driven and Windows Programming
- 3. Visual programming
- 4. The Marriage of Object-Oriented and Visual Programming in Delphi
- Part II. THE DELPHI VISUAL OBJECT-ORIENTED SYSTEM: 5. The Delphi Metaphor for Visual Programming
- 6. Delphi Components in More Detail
- 7. Construction of Custom Components - An Overview
- 8. Rollbook application: Specifications, Analysis, and Design
- 9. Rollbook Application: Implementation
- Part III. SPECIALIZED ASPECTS OF WINDOWS PROGRAMMING: 10. Dynamic link libraries
- 11. Creating Effective Animations
- 12. Building Multimedia Applications
- Part IV. A CASE STUDY: 13. Model-View-Controller and Visual Solitaire Game: The Model
- 14. Solitaire Game: The View
- 15. Solitaire Game: Moving Bitmaps without Flicker
- 16. Visual Solitaire Game Maintenance: The Computer Moves.
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