Beyond the third dimension : geometry, computer graphics, and higher dimensions
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Bibliographic Information
Beyond the third dimension : geometry, computer graphics, and higher dimensions
(Scientific American library, no. 33)
Scientific American Library, c1996
- : pbk
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Note
Includes bibliographical references and index
Description and Table of Contents
Description
This work investigates ways of picturing and understanding dimensions below and above our own. What would a two-dimensional universe be like? How can we even attempt to picture objects of four, five or six dimensions? Such are the questions examined in this text.
Table of Contents
- Introducing dimensions
- scaling and measurement
- slicing and contours
- shadows and structures
- regular polytopes and fold-outs
- perspective and animation
- configuration spaces
- coordinate geometry
- non-Euclidean geometry and nonorientable surfaces.
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