An introduction to computer science using Java
Author(s)
Bibliographic Information
An introduction to computer science using Java
(McGraw-Hill computer science series)
WCB/McGraw-Hill, 1998
International ed.
- : pbk
Available at 5 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
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  Thailand
  United Kingdom
  Germany
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  France
  Belgium
  Netherlands
  Sweden
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  United States of America
Note
Includes bibliographical references and index
Description and Table of Contents
- Volume
-
ISBN 9780070342248
Description
This is an introductory science book covering the essentials of programming, such as might be found in a book on a simpler programming language (Fortran, C or Pascal), while giving due emphasis to the paradigm of object-oriented programming, the use of classes and the construction of data structures using objects. Key features include: updated for the Java Development Kit 1.1; more than 300 exercises; integrated treatment of Java applications and applets.
Table of Contents
- What is programming?
- basic elements of Java programming
- applets
- decision-making
- classes and methods I - objects and instance methods
- iteration
- one-dimensional arrays
- classes and methods II - static methods
- two-dimensional arrays
- strings and characters
- recursion
- the Java API - interfaces, inheritance and packages
- applet case study.
- Volume
-
: pbk ISBN 9780071157681
Description
This is an introductory computer science text using Java. The authors have developed examples from the student viewpoint. They have also included examples that give students a taste of more advanced areas of computer science.
Table of Contents
- What is programming?
- basic elements of Java
- applets
- decision-making
- classes and methods
- objects and instance methods
- iteration
- one-dimensional arrays
- classes and methods
- static methods and members
- two-dimensional arrays
- strings and characters
- recursion
- the Java API interfaces, inheritance and packages
- applet case study.
by "Nielsen BookData"