Value engineering : a plan for invention
著者
書誌事項
Value engineering : a plan for invention
St. Lucie Press, c1999
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注記
Includes bibliographical references and index
内容説明・目次
内容説明
After more than 50 years as a manager and VE pioneer, Richard J. Park presents Value Engineering: A Plan for Invention. Park demonstrates how to adopt VE as a thinking process that can enable you to increase your problem solving skills, cultivate innovation, reduce costs, improve productivity, and more.
Features
目次
THE WORLD AROUND USBACKGROUND: Fire to FightMANAGEMENT SYSTEMS: Tools for the ToolboxTHE TOOLBOX: The Application Benefit MatrixTHE ECONOMICS OF PROFITCOST AND ITS ELEMENTS: The Driving ForceGoals and ObjectivesComponents of Cost and PriceCost Analysis-Methods and ApplicationsBenchmarking, Pareto and Comparative AnalysisCost as a Measurement Tool, Models and Criterial AnalysisCost Estimates and TimeCost Reduction-Risks and BenefitsFUNCTION, The Foundation of ClarityFunction is the KeyThe Link-Function and CreativityDefine the FunctionVALUE, A Matter of OpinionHistory and Meaning of ValueEconomic and Social ValueMeasuring Economic ValueDefining and Measuring Social ValueDetermining and Setting ValuesMotivation and ValueValue, an OpinionQUALITY, A Major Component of ValueDefinitionMeasuring QualityQuality and ProfitQuality and ValueTHE HUMAN ELEMENTCOMMUNICATIONS, a Two-Way StreetInformation CollectionListening-Restrictive Habits and How to Improve Body Language and Facial ExpressionsMeetings and ProductivityMOTIVATION, Different Things Move Different PeopleWhy We Act-Pleasure and PainAwareness to Our EnvironmentWants and Needs: Conflicts With Management GoalsMotivation-Action and ReactionMaslow, and GravesStress, Action and ReactionTEAMS AND TEAMWORK, A Synthesized Knowledge GroupWhy a Team?-The Specialist SocietyTeam Composition and Structure to Compensate for The Specialist SocietyTeam Building and DevelopmentOutlook and GoalsIdeas and ActionGroup Problem-Solving and its BenefitsCREATIVITY, The Innate Drive to ChangeMeaning and DefinitionThe Environment-Need, Potential, and ConflictThe IndividualThe Creative ProcessBlocks to CreativityCreativity BoostersBrainstormingCreative GamesTHE SUM OF THE PARTS-A PRACTICAL METHODVALUE ENGINEERI
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