Designing games and simulations : an illustrated handbook

書誌事項

Designing games and simulations : an illustrated handbook

Cathy Stein Greenblat

UMI Books on Demand, c1988

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注記

Bibliography: p. 154-156

Originally published: Newbury Park, Calif. : Sage Publications , c1988

Printed in 1999 by xerographic process on acid-free paper

内容説明・目次

内容説明

The first comprehensive, systematic, illustrated guide to designing games and simulations for use in teaching, training, policy-making and research. Greenblat covers both model development and how to translate a model into a game format. She covers such practical steps as: setting up objectives; making decisions about representation; how to construct, field test and modify the game/simulation; how to prepare it for use by others - including preparation of an operator's manual and arranging its publication. The key element of Designing Games and Simulations is the extensive set of illustrative materials. Four case studies of design are described at length; more than 70 games and simulations are used as examples and 92 figures show how top designers have made different decisions.

目次

Introduction An Approach to Game Design The `What' and `Why' of Gaming Seeking an Appropriate Gaming-Simulation An Overview of the Design Process Setting Objectives and Parameters Model Development Decisions about Representation Questions of Style Decisions about Representation Questions of Form From Representation to Construction The Four Case Studies Continued Construction and Modification Preparing Your Gaming-Simulation for Use by Others

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