The interactive book : a guide to the interactive revolution
著者
書誌事項
The interactive book : a guide to the interactive revolution
Macmillan Technical Publishing, c1997
- : pbk
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注記
Includes bibliographical references (p. [537]-549) and index
内容説明・目次
内容説明
This volume explores the axioms and core issues of what it means to be "interactive". The segments are cross-sectioned so that the reader can learn to understand and implement the basic concepts behind interactivity.
目次
- Appropriation and the post modern ethic
- architecture is a narrative art
- artificial emotions
- be here there
- choice is overrated
- designing for technology
- digital Frankensteins
- Eisenstein, Einstein, and the space/time continuum
- fear of media
- gratuitous interactivity
- the laws of cumulative media
- learn by doing
- media evolution's axioms
- multimediocrity
- nonlinear storytelling
- programmer as artist
- psychoergonomics
- remote control group
- shoot your friends
- social computing
- sticking your finger in the electronic hearth
- submersive multimedia
- user or player
- virtual relativity
- when in ROM. (Part contents.)
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