The interactive book : a guide to the interactive revolution

著者

    • Pearce, Celia

書誌事項

The interactive book : a guide to the interactive revolution

Celia Pearce

Macmillan Technical Publishing, c1997

  • : pbk

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注記

Includes bibliographical references (p. [537]-549) and index

内容説明・目次

内容説明

This volume explores the axioms and core issues of what it means to be "interactive". The segments are cross-sectioned so that the reader can learn to understand and implement the basic concepts behind interactivity.

目次

  • Appropriation and the post modern ethic
  • architecture is a narrative art
  • artificial emotions
  • be here there
  • choice is overrated
  • designing for technology
  • digital Frankensteins
  • Eisenstein, Einstein, and the space/time continuum
  • fear of media
  • gratuitous interactivity
  • the laws of cumulative media
  • learn by doing
  • media evolution's axioms
  • multimediocrity
  • nonlinear storytelling
  • programmer as artist
  • psychoergonomics
  • remote control group
  • shoot your friends
  • social computing
  • sticking your finger in the electronic hearth
  • submersive multimedia
  • user or player
  • virtual relativity
  • when in ROM. (Part contents.)

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