Computing concepts with Java 2 essentials
著者
書誌事項
Computing concepts with Java 2 essentials
Wiley, c2000
2nd ed
大学図書館所蔵 全3件
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  京都
  大阪
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  奈良
  和歌山
  鳥取
  島根
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  広島
  山口
  徳島
  香川
  愛媛
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  福岡
  佐賀
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注記
Revised ed. of: Computing concepts with Java essentials.1998
内容説明・目次
内容説明
With Horstmann...learning Java 2 is like money in the bank! "COMPUTING CONCEPTS WITH JAVA 2 ESSENTIALS, 2/E is a great, pedagogically excellently thought-out text...Horstmann clearly must be a perfectionist (a man on my wavelength) because one quickly sees that this book was crafted, not just written. Furthermore, one senses the invested effort to determine how to best teach programming to new students." Laurence Vanhelsuwe, JavaWorld - February 1999. Maybe it's the easy-to-read style...or the use of a strategic subset of the Java library...or even the early introduction of objects...Whatever the reason, professors and students find that Horstmann provides the most accessible introduction to programming using Java 2. With its focus on problem solving design of solutions, and fundamentals of programming using Java 2, they'll quickly learn how to apply these skills in developing exciting, working program, but more importantly, they will be learning the essential concepts of computing. New Features of the Second Edition * Objects Early!
The concept of objects is very carefully introduced and used early in the text through students are not required to write objects till they have developed their knowledge base further. * Now fully updated to Java 2! Java 2 improvements are found throughout the text, making the exposition of many topics simpler and more logical. * Students learn the concepts and principles of computing using a strategic subset of Java. * All examples have been completely rewritten to reflect the true uses of Java as an object-oriented language! * Classes are introduced early to provide students with a more natural Java programming style. This early introduction also prepares them to write graphical programs. * New chapters are included on event handling and Swing user interface design. * The programming code from the book can be downloaded at http:/www wiley.com/college/horstmann.
目次
- Fundamental Data Types
- An Introduction to Classes
- Applets and Graphics
- Decisions
- Iteration
- More About Methods
- Testing and Debugging
- Inheritance and Interfaces
- Event Handling
- Arrays and Vectors
- Graphical User Interfaces
- Streams and Exceptions
- Object-Oriented Design
- Algorithms
- An Introduction to Data Structures
- Appendices
- Glossary
- Photocredits
- Index.
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