Multimedia communication : protocols and applications

書誌事項

Multimedia communication : protocols and applications

edited by Franklin F. Kuo, Wolfgang Effelsberg, J.J. Garcia-Luna-Aceves

Prentice Hall PTR, c1998

大学図書館所蔵 件 / 6

この図書・雑誌をさがす

注記

Includes bibliographical references and index

内容説明・目次

内容説明

This book covers everything LAN and WAN professionals need to know to prepare for -- and deploy -- networked multimedia.KEY TOPICS:Networked multimedia applications are poised for explosive growth. This book gives LAN and WAN managers detailed insights into the hardware, protocol and performance implications of these new applications. Learn how to evaluate and plan for higher bandwidth, quality of service and scalability requirements. Review the unique issues surrounding Internet MBone multicasting, push technology, videoconferencing, real-time streaming media, shared whiteboards and other networked multimedia. The book also includes detailed coverage of MPEG-2; delay and synchronization issues; real-time streaming protocols; and the implications of IPv6.MARKET:For all communications engineers and WAN managers who must plan for and manage multimedia traffic on their networks.

目次

Authors. Preface. Who Should Read This Book. What This Book Covers. What This Book Does Not Cover. How the Book Came To Be. Acknowledgments. 1. Introduction to Multimedia. The Internet and Multimedia Communications. Continuous and Discrete Media. Digital Signals. Still Images. Text and Graphics. Moving Graphics and Images. Encoding and Decoding. Bandwidth vs. Compression. Project TeleTeaching. References. 2.Multimedia Networks: Requirements and Performance Issues. Distributed Multimedia Applications. Peer-to-Peer and Multipeer Communications. Network Performance Parameters for Multimedia. Characteristics of Multimedia Traffic Sources. Factors That Affect Network Performance. Multimedia Traffic Requirements for Networks. Quality of Service. References. 3.Compression Methods. Introduction to Compression Methods. Basic Coding Methods. Video Compression. Audio Compression. More Information about Compression Methods. References. 4.Subnetwork Technology. Networking Requirements of Multimedia Applications. Networking Technologies. Networking Infrastructure Evolution. Summary. References. 5.Network and Transport Layer Protocols for Multimedia. Principles and Algorithms of Traditional Protocols. Problems with Traditional Protocols. A New Generation of Protocols for Multimedia. Media Filtering, Media Scaling, and Adaptive Applications. Summary. References. 6.End-to-End Reliable Multicast. Defining End-to-End Reliability. A Taxonomy of Reliable Multicast Protocols. Maximum Throughput of Reliable Protocols. Protocol Implementations. Scaling and Efficiency Issues. Summary. Acknowledgments. References. 7.Multimedia Applications in Networks. Introduction. Application-Level Framing. Audio/Video Conferencing. Video Servers. Applications Requiring Reliable Multicast. Multimedia Applications in the World Wide Web. Interactive Multiplayer Games. Summary. References. Index.

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