Principles of modelling and rendering using 3D studio

著者

書誌事項

Principles of modelling and rendering using 3D studio

Stuart Mealing, Brian Adams, and Martin Woolner

Swets & Zeitlinger , Intellect, 1998

  • : hardback

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注記

Includes bibliographical references (p. 241) and index

内容説明・目次

内容説明

This text provides the reader with an understanding of the workings of 3D computer modelling, rendering and animation. It presents an overview of the 3D Studio application and then works through case studies which illustrate its use.

目次

  • The world of 3D
  • applications
  • fundamentals - modelling
  • fundamentals - rendering
  • fundamentals - animation
  • practical issues for 3D work
  • communicating with the computer
  • design methodology
  • the future.

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