Maple : an introduction and reference
著者
書誌事項
Maple : an introduction and reference
Addison-Wesley, c1997
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注記
System requirements for accompanying computer disc: contains the Windows program MaplePS in two versions, 32-bit version for Windows 95/NT and a 16-bit version for Windows 3.1, run under OS/2
Includes bibliographical references (p. 505) and index
内容説明・目次
内容説明
Maple: An Introduction and Reference offers a practical and accessible introduction to the latest version of this very popular computer algebra system. The book's clear structure, which features syntax summaries at the end of each chapter, makes it ideal as both a text- and reference book. Following a straightforward introduction to Maple, all the important applications of the computer algebra system are covered, including simplification of mathematical expressions, equation solving, differentiation and integration, Fourier and Laplace transformations, and vector analysis. Link to Michael Koflers Web Site http://www.addison-wesley.de/Service/Kofler/ehome.html
目次
PART I. 1. What is Maple? 2. How to Use Maple. 3. Using Maple as a Pocket Calculator. 4. Graduating with Maple. 5. Survival Rules for Handling Maple. PART II. 6. Variable Management. 7. Constants, Operators and Functions. 8. User-Defined Functions. 9. Complex Numbers. 10. Processing and Simplification of Mathematical Expressions. 11. Solving Equations Analytically and Numerically. 12. Sequences, Lists and Sets. 13. Tables and Arrays. 14. Vector and Matrix Calculus. 15. Limits, Sums and Products. 16. Differentiation. 17. Integration. 18. Differential Equations. 19. Graphics I: 2D Graphics. 20. Graphics II: 3D Graphics. PART III. 21. Combinatorics, Statistics, Probability Calculus. 22. Regression and Interpolation Functions. 23. Minima and Maxima, Linear Optimization. 24. Series Expansion. 25. Fourier Transformation. 26. Laplace, Mellin and Z Transformations. 27. Vector Analysis. 28. Programming I: Basics, Internal Structures. 29. Programming II: Procedural Language Elements. 30. Programming III: User-Defined Commands and Packages. 31. Graphics III: Special Commands. 32. Graphics IV: Graphics Programming. 33. Mathematica Versus Maple.
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