Assembly language step-by-step : programming with DOS and Linux


Assembly language step-by-step : programming with DOS and Linux

Jeff Duntemann

Wiley, c2000

2nd ed


大学図書館所蔵 件 / 7



"Wiley computer publishing."

System requirements for accompanying computer disc: DOS V5 or later; Linux (kernel V2) or later

Rev. ed. of: Assembly language, c1992

Includes index



The bestselling guide to assembly language-now updated and expanded to include coverage of Linux This new edition of the bestselling guide to assembly programming now covers DOS and Linux! The Second Edition begins with a highly accessible overview of the internal operations of the Intel-based PC and systematically covers all the steps involved in writing, testing, and debugging assembly programs. Expert author Jeff Duntemann then presents working example programs for both the DOS and Linux operating systems using the popular free assembler NASM. He also includes valuable information on how to use procedures and macros, plus rare explanations of assembly-level coding for Linux, all of which combine to offer a comprehensive look at the complexities of assembly programming for Intel processors. Providing you with the foundation to create executable assembly language programs, this book: Explains how to use NASM-IDE, a simple program editor and assembly-oriented development environment Details the most used elements of the 86-family instruction set Teaches about DEBUG, the single most useful tool you have as an assembly language programmer Examines the operations that machine instructions force the CPU to perform Discusses the process of memory addressing Covers coding for Linux The CD-ROM includes: Net-Wide Assembler (NASM) for both DOS and Linux NASM-IDE, a command shell and code editor for DOS ALINK, a free linker for DOS programming All program code examples from the book


  • Another Pleasant Valley Saturday
  • Alien Bases
  • Lifting the Hood
  • The Right to Assemble
  • NASM-IDE: A Place to Stand
  • An Uneasy Alliance
  • Following Your Instructions
  • Our Object All Sublime
  • Dividing and Conquering
  • Bits, Flags, Branches, and Tables
  • Stringing Them Up
  • The Programmer's View of Linux
  • Coding for Linux
  • Conclusion: Not the End, But Only the Beginning
  • Appendices
  • Index.

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