Interactive learning
Author(s)
Bibliographic Information
Interactive learning
(The simulation and gaming yearbook, v. 2)
Kogan Page, 1994
- Other Title
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The simulation and gaming yearbook Volume 2
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Note
"SAGSET--The Society for Interactive Learning"--T.p.
Includes bibligraphical references
Description and Table of Contents
Description
This annual yearbook series will focus on a different theme each year. It has been specially commissioned to meet the demands for an up-to-date and authoritative overview of all the key issues in the field of simulation, gaming and role play, by the increasing numbers of trainers, teachers and lecturers now using interactive learning methods. This book comprises thematically grouped papers offering practical ideas and advice and summarizing the latest trends, new theories and examples of best practice. The theme of the first yearbook volume is how games, simulations and role plays can be used in educational and training contexts to develop skills which the learner can later use in other contexts.
Table of Contents
Part One Learning by doing - how to build in practice of transferable learning skills in courses. Part Two Design issues. Part Three Using role play to develop managerial skills. Part Four Evaluating the success of games/role play/simulations to develop transferable skills. Part Five Introducing games and role play at school level. Biographical notes on contributors. Sources of further information. Index.
by "Nielsen BookData"