Squeak : open personal computing and multimedia

Author(s)
    • Guzdial, Mark
    • Rose, Kim
Bibliographic Information

Squeak : open personal computing and multimedia

Mark Guzdial, Kim Rose

Prentice Hall, c2002

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Note

"An Alan R. Apt book."

Includes bibliographical references and index

Description and Table of Contents

Description

Appropriate for Multimedia courses in Computer Science Departments. Draws on the Squeak community: the student, the researcher, the multimedia developer, the open source developer, the hobbyist, and the professional, to assemble a compelling vision of programming with Squeak. Squeak is based on Smalltalk-80 and is the only tool that allows users to explore computer music, digital sound, advanced user interfaces, 3-D computer graphics, Flash animation, and virtual machine creation (such as for embedded systems) across Windows, Macintosh, and Linux. This book is an excellent reference.

Table of Contents

I. SQUEAK FOR THE PROGRAMMER AND MEDIA DEVELOPER. 1. Squeak for Nonnative Speakers. 2. An Introduction to Morphic: The Squeak User Interface Framework. 3. Alice in a Squeak Wonderland. 4. Networking Squeak. II. SQUEAK FOR THE SYSTEMS PROGRAMMER. 5. Back to the Future. 6. Back to the Future Once More. 7. A Tour of the Squeak Object Engine. 8. Porting Squeak. 9. Extending the Squeak Virtual Machine. III. SQUEAK FOR THE TOOLKIT PROGRAMMER. 10. MathMorphs: An Environment for Learning and Doing Math. 11. Extending MathMorphs with Function Plotting. 12. Music and Sound Processing in Squeak Using Siren. 13. Streaming Audio. 14. Embracing Change with Squeak: Extreme Programming (XP). IV. SQUEAK FOR THE FUTURE. 15. Computers and Squeak as Environments for Learning. 16. The Future of Squeak. Subject Index.

by "Nielsen BookData"

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