People and Computers XV - Interaction without Frontiers : Joint Proceedings of HCI 2001 and IHM 2001
著者
書誌事項
People and Computers XV - Interaction without Frontiers : Joint Proceedings of HCI 2001 and IHM 2001
(BCS conference series)
Springer, c2001
- タイトル別名
-
Human computer interaction 2001
大学図書館所蔵 全7件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes bibliographical references and index
内容説明・目次
内容説明
In 2001 AFIHM and the British HCI Group combined their annual conferences, bringing together the best features of each organisation's separate conference series, and providing a special opportunity for the French- and English-speaking HCI communities to interact.
This volume contains the full papers presented at IHM-HCI 2001, the 15th annual conference of the British HCI group, a specialist group of the British Computer Society and the 14th annual conference of the Association Francophone d'interaction Homme-Machine, an independent association for any French-speaking person who is interested in Human-Computer Interaction.
Human-Computer Interaction is a discipline well-suited to such a multi-linguistic and multi-cultural conference since it brings together researchers and practitioners from a variety of disciplines with very different ways of thinking and working. As a community we are already used to tackling the challenges of working across such boundaries, dealing with the problems and taking advantage of the richness of the resulting insights: interaction without frontiers.
The papers presented in this volume cover all the main areas of HCI research, but also focus on considering the challenges of new applications addressing the following themes:
- Enriching HCI by crossing national, linguistic and cultural boundaries;
- Achieving greater co-operation between disciplines to deliver usable, useful and exciting design solutions;
- Benefiting from experience gained in other application areas;
- Transcending interaction constraints through the use of novel technologies;
- Supporting mobile users.
目次
Preface: Interaction Without Frontiers.-
Keynote Papers: As Easy to Use as a Banking Machine. Instrument Mediated Activity in Situations. From 2D Photos of Yourself to Virtual Try-on Dress on the Web.-
Computer-mediated Communication: Privacy in Multimedia Communications: Protecting Users, Not Just Data. Managing Visibility in Ubiquitous Multimedia Communication Environments. Collaborating with Virtual Humans.-
Requirements Engineering: An Interactive Guide Through a Defined Modelling Process. Multidisciplinary Practice in Requirements Engineering: Problems and Criteria for Support. Improving and Mediating Software-to-Usability Engineering Communication.-
Usability Engineering: KALDI: A CAUsE Tool for Supporting Testing and Analysis of User Interaction. Understanding Inspection Methods: Lessons from an Assessment of Heuristic Evaluation. Developing A Usability Capability Assessment Approach through Experiments in Industrial Settings.-
Revisiting Concepts: IDA-S: A Conceptual Framework for Partial Automation. Beyond Mode Error: Supporting Strategic Knowledge Structures to Enhance Cockpit Safety. DPI: A Conceptual Model Based on Documents and Interaction Instruments.-
User-centred Design: Getting the Story Straight. Augmenting the Affordance of Online Help Content. Beyond the interface: Co-evolution inside Interactive Systems - A proposal founded on Activity Theory.-
User Interface Modelling: A Flexible Methodology and Support Environment for Building Task Models. From the Formal Specifications of Users Tasks to the Automatic Generation of the HCI Specifications. Supporting Context Changes for Plastic User Interfaces: A Process and a Mechanism.-
Computer-supported Collaborative Working: Eye-Tracking Explorations in Multimedia Communications. Rich Interaction in the Context of Networked Virtual Environments - Experiences Gained from the Multi-player Games Domain. Using Workflow for Coordination in Groupware Applications.-
Mobile Computing: ToyMobile: Image-based Telecommunication and Small Children. The Reality Gap: Pragmatic Boundaries of Context Awareness. Data Capture for Clinical Anaesthesia on a Pen-based PDA: Is It a Viable Alternative to Paper?-
Web Design: Interactivity and User Commitment - Relationship Building through Interaction on Websites. Evaluating Multi-modal Input Modes in a Wizard-of-Oz Study for the Domain of Web Search. Dynamic Information Presentation through Web-based Personalisation and Adaptation - An Initial Review.-
Speech and Audio: Speech Output for Older Visually Impaired Adults. Using Non-speech Sounds to Improve Access to 2D Tabular Numerical Information for Visually Impaired Users. Diary in the Sky: A Spatial Audio Display for a Mobile Calendar.-
Novel Input Devices: Input Device Selection and Interaction Configuration with ICON. Measuring the Usability of Text Input Methods for Children. Beyond the 10-bit Barrier: Fitts' Law in Multi-Scale Electronic Worlds.
「Nielsen BookData」 より