Virtual reality in geography
Author(s)
Bibliographic Information
Virtual reality in geography
Taylor & Francis, 2002
Available at 5 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
  Belgium
  Netherlands
  Sweden
  Norway
  United States of America
Note
Includes bibliographical references and index
Description and Table of Contents
Description
The ideas and techniques of virtual reality are now being made available for the creation of artificial or virtual geographies (a virtual geography refers to the creation of artificial geographies for use in research and teaching, using ideas and techniques from the field of virtual reality (VR)). Such virtual geographies are currently being constructed and used at a number of sites and include virtual cities, landscape visualization, visualizing past and future geographies, visualizing abstract concepts and taking people on virtual field courses.
Virtual Reality in Geography covers 'through the window' VR systems, 'fully immersive' VR systems and hybrids of the two types. The authors examine the Virtual Reality Modeling Language approach, and explore its deficiencies when applied to real geographic environments. This book will be of great interest to geographers, computer scientists and all those interested in multimedia and computer graphics. There is an accompanying CD-ROM containing a rich selection of images and pieces of virtual reality software.
This is a totally unique book covering an area of geography that is rapidly becoming used in all aspects of the field. It covers all the major uses and methods of virtual reality used by geographers and the lack of anything else written about the subject to date should ensure a wide readership. The authors have produced a CDROM that comes with the book of virtual reality images that will be a fascinating companion to the text.
Table of Contents
Virtual Reality in Geography. Virtual Archaeologies and the Hyperreal. Web Based Virtual Environments. Virtual Reality and GIS: Applications Trends and Directions. Visual Exploration of Virtual Environment. Building Information Rich Environments Using Geo-Referenced Digital Panoramic Imagery: Some Thoughts, Examples & Experiences. Visualizing Sustainable Agricultural Landscapes. The Application of VR Modeling in Assessing Potential Visual Impacts of Rural Development. Multi-Resolution Virtual Environments for GIS. Visualizing the Structure and Scale Dependency of Landscapes. Providing Context in Virtual Reality. A Tour of Tors. Virtual Cities. Data Collection Issues in Virtual Reality for Geographical Representation. Verisimilitude of Representations in Cultural Heritage. Urban Modeler. Virtuality and Cities: Definitions, Geographies, Designs. "Other" Worlds, Augmented, Comprehensible, Non Material Spaces. Explorations in Alpha World: The Geography of 3D Virtual Worlds on the Internet. Visualizing Data Quality Through Interactive Metadata Browsing. There's no There There': Virtual Reality, Space and Cartography. Virtual Reality: an Exploration Tool for Investigating the Cognitive Mapping and Navigation Skills of Visually Impaired People. Multimodal Virtual Reality for Presenting Geographic Information Virtual Cities and Built Environments.
by "Nielsen BookData"