Principles of object-oriented software development
著者
書誌事項
Principles of object-oriented software development
(International computer science series)
Addison-Wesley, 2000
2nd ed.
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注記
Includes bibliographical references (p. 479-492) and index
内容説明・目次
内容説明
This new edition continues its unique approach to teaching all aspects of object-orientated programming, bringing it right up to date with the latest advances in technology. The book's unique apprach is based around a series of "slides". Each "slide" captures an important notion or concept which is explained and commented upon in the accompanying text. This new edition has been updated to cover important new topics such as Java, COBRA ( and competing technologies such as COM), pattrns, UML, and the Web. It will also cover current trends such as component technology, software reuse, and distributed applications.
目次
I. DESIGNING OBJECT - ORIENTED SYSTEMS 1. Introduction 2. Idioms and patterns 3. Software engineering perspectives 4. Application development II. OBJECT - ORIENTED LANGUAGES AND SYSTEMS 5. Object-Oriented programming languages 6. Component technology 7. Software architecture III. FOUNDATIONS OF OBJECT - ORIENTED MODELING 8. Abstract data types 9. Polymorphism 10. Behavioral refinement IV. OBJECT - ORIENTED APPLICATION FRAMEWORKS 11. Business process redesign 12. Web applications Appendices
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