Principles of object-oriented software development

Bibliographic Information

Principles of object-oriented software development

Anton Eliëns

(International computer science series)

Addison-Wesley, 2000

2nd ed.

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Note

Includes bibliographical references (p. 479-492) and index

Description and Table of Contents

Description

This new edition continues its unique approach to teaching all aspects of object-orientated programming, bringing it right up to date with the latest advances in technology. The book's unique apprach is based around a series of "slides". Each "slide" captures an important notion or concept which is explained and commented upon in the accompanying text. This new edition has been updated to cover important new topics such as Java, COBRA ( and competing technologies such as COM), pattrns, UML, and the Web. It will also cover current trends such as component technology, software reuse, and distributed applications.

Table of Contents

I. DESIGNING OBJECT - ORIENTED SYSTEMS 1. Introduction 2. Idioms and patterns 3. Software engineering perspectives 4. Application development II. OBJECT - ORIENTED LANGUAGES AND SYSTEMS 5. Object-Oriented programming languages 6. Component technology 7. Software architecture III. FOUNDATIONS OF OBJECT - ORIENTED MODELING 8. Abstract data types 9. Polymorphism 10. Behavioral refinement IV. OBJECT - ORIENTED APPLICATION FRAMEWORKS 11. Business process redesign 12. Web applications Appendices

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