LiveMotion 1.0 : for Windows and Macintosh
Author(s)
Bibliographic Information
LiveMotion 1.0 : for Windows and Macintosh
(Visual quickstart guide)
Peachpit, c2000
- Other Title
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LiveMotion 1.0 : visual quickstart guide for Windows and Macintosh
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Note
Includes index
Description and Table of Contents
Description
For any course in Digital Graphics, Web Design, Web Scripting and Development, Multimedia, Page Layout, Office Tools, and Operating Systems.
These task-based, visual reference guides feature step-by-step instructions and plenty of screen shots to guide students and teachers through the most important tasks. Visual QuickStart Guides are the ideal way to get students up and running quickly, and are used for intermediate and advanced students as a quick reference.
Table of Contents
1. Warmup.
What the Heck is LiveMotion, Anyway? Palettes galore. Webspeak Demystified.
2. Rev Up.
Creating and Opening Compositions. Navigating. Saving. Undoing. Ending a Work Session. Dry Run: Create a Button.
3. Create Objects.
Drawing Geometric Objects. Selecting and Deleting. Reshaping. Shapes and the Library Palette.
4. Work with Objects.
Selecting. Scaling. Moving. Using Aliases and Duplicates. Grouping. Restacking. Aligning. Pasting.
5. Layers & Styles.
Creating Layers. Working with Layers. Changing Layer opacity. Removing attributes. Copying Attributes. Using Styles.
6. Embellish.
Applying Color. Adjusting Colors. Applying 3D Effects. Applying Distortion.
7. Text.
Creating Text for the Web.
8. Acquire Images.
Acquiring Images. Placing. Replacing. Using the Clipboard. Drag-and-Drop. Photoshop Filters. Using Alpha Channels. Scanning.
9. Edit Objects.
Transforming Objects. Combining Objects. Cropping. Using mattes.
10. Textures.
Applying Textures.
11. Backgrounds.
Creating Backgrounds.
12. Rollovers.
Basic Rollovers. Using Sound. Previewing Rollovers.
13. Animation.
Animation Basics. Using the Timeline Editor. Working with Keyframes. Saving Animations. Adding Sound.
14. More Animation.
Converting Layers. Reshaping Objects. Breaking Apart Text. Grouping Objects for Animation. Using Motion Paths. Setting the Render Size. Using Rollovers with Animation.
15. Behaviors.
Behaviors Basics. Moving, Deleting, and Editing Behavior Events.
16. Export.
Exporting LiveMotion Files. Previewing. Exporting. Using HTML. Batch Replacement. Printing. Slicing. Extras.
by "Nielsen BookData"