A practical guide to testing object-oriented software
著者
書誌事項
A practical guide to testing object-oriented software
(The Addison-Wesley object technology series / Grady Booch, Ivan Jacobson, James Rumbaugh)
Addison-Wesley, c2001
大学図書館所蔵 全4件
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注記
Includes bibliographical references (p. 375-379) and index
内容説明・目次
内容説明
While developers and IT organizations increasingly acknowledge the importance of software testing, few know how to proceed -- especially when it comes to testing advanced object-oriented software systems. In this book, two leading O-O test researchers and consultants outline a start-to-finish methodology for testing: what to test, why to test it, how to test it, who should do the testing, and when. The book is organized around a task orientation, encompassing testing models; testing components, systems and subsystems; and planning for testing. The authors review the unique challenges associated with object-oriented software testing, offer practical insights into testing priorities, introduce each leading testing technique, and walk step-by-step through applying them. They review the development of custom test software, and demonstrate how to strengthen the ties between testing and the rest of the development process. Features include a detailed object-oriented testing FAQ, and a running case study that ties together all stages and elements of O-O testing. For every IT manager, project manager, software developer and engineer, and for any professional concerned with the measurement of software quality.
目次
1. Introduction.
Who Should Read This Book?
What Software Testing Is and Isn't.
What Is Different about Testing Object-Oriented Software?
Overview of Our Testing Approach.
Test Early.
Test Often.
Test Enough.
The Testing Perspective.
Organization of This Book.
Conventions Used in This Book.
A Continuing Example - Brickles.
Basic Brickles Components.
Brickles Physics.
Game Environment.
2. The Testing Perspective.
Testing Perspective.
Object-Oriented Concepts.
Object.
Message.
Interface.
Class.
Inheritance.
Polymorphism.
Development Products.
Analysis Models.
Design Models.
Source Code.
Summary.
3. Planning for Testing.
A Development Process Overview.
A Testing Process Overview.
Risk Analysis - A Tool for Testing.
Risks.
Risk Analysis.
A Testing Process.
Planning Issues.
Dimensions of Software Testing.
Who Performs Testing?
Which Pieces Are Tested?
When is Testing Performed?
How Is Testing Performed?
How Much Testing Is Adequate?
Roles in the Testing Process.
A Detailed Set of Test Activities.
Roles in the Testing Process.
Class Tester.
Integration Tester.
System Tester.
Test Manager.
A Detailed Set of Test Activities.
Planning Activities.
Scheduling Testing Activities.
Estimation.
A Process for Testing Brickles.
Document Templates.
Test Metrics.
Summary.
4. Testing Analysis and Design Models.
An Overview.
Place in the Development Process.
The Basics of Guided Inspection.
Evaluation Criteria.
Organization of the Guided Inspection Activity.
Basic Roles.
Individual Inspection.
Preparing for the Inspection.
Specifying the Inspection.
Realistic Models.
Selecting Test Cases for the Inspection.
Creating Test Cases .
Completing Checklists.
The Interactive Inspection Session.
Testing Specific Types of Models.
Requirements Model.
Analysis Models.
Design Models.
Testing Again.
Testing Models for Additional Qualities.
Summary.
Model Testing Checklist.
Addendum: A Process Definition for Guided Inspection.
Steps in the Process.
Detailed Step Descriptions.
Roles in the Process.
5. Class Testing Basics.
Class Testing.
Ways to Test a Class.
Dimensions of Class Testing.
Constructing Test Cases.
Adequacy of Test Suites for a Class.
Constructing a Test Driver.
Test Driver Requirements.
Tester Class Design.
Summary.
6. Testing Interactions.
Object Interactions.
Identifying Interactions.
Specifying Interactions.
Testing Object Interactions.
Testing Collection Classes.
Testing Collaborator Classes.
The Interaction between Testing and Design Approach.
Sampling Test Cases.
Orthogonal Array Testing.
Adequacy Criteria for OATS.
Another Example.
Another Application of OATS.
Testing Off-the-Shelf Components.
Case Study in Component Acceptance Testing.
Protocol Testing.
Test Patterns.
Listener Test Pattern.
Specific Example.
Testing Exceptions.
Testing Interactions at the System Level.
Summary.
7. Testing Class Hierarchies.
Inheritance in Object-Oriented Development.
Subclass Test Requirements.
Refinement Possibilities.
Hierarchical, Incremental Testing.
Organizing Testing Software.
Testing Abstract Classes.
Summary.
8. Testing Distributed Objects.
Basic Concepts.
Computational Models.
Concurrent.
Parallel.
Networked.
Distributed.
Basic Differences.
Non-Determinism.
Additional Infrastructure.
Partial Failures.
Time Outs.
Dynamic Nature of the Structure.
Threads.
Synchronization.
Path Testing in Distributed Systems.
Thread Models.
Life Cycle Testing.
Models of Distribution.
Basic Client/Server Model.
Standard Models of Distribution.
Comparisons and Implications.
A Generic Distributed Component Model.
Basic Architecture.
Local and Remote Interfaces.
Specifying Distributed Objects.
Interface Definition Language.
Traditional Pre/Post-Conditions and Invariants.
Temporal Logic.
Temporal Test Patterns.
Eventually(a).
Until(a,b).
Always.
A Test Environment.
Class Testing.
Interaction Testing.
Test Cases.
Model-specific tests.
Testing Every Assumption.
Infrastructure Tests.
Logic-Specific Test Cases.
The Ultimate Distributed System - The Internet.
Web Servers.
Life Cycle Testing of Internet Applications.
What Haven't We Said?
Summary.
9. Testing Systems.
Defining the System Test Plan.
Features Tested and Not Tested.
Test Suspension Criteria and Resumption Requirements.
Complementary Strategies for Selecting Test Cases.
Use Profile.
ODC.
Use Cases as Sources of Test Cases.
Constructing Use Profiles.
Using Scenarios to Construct Test Cases.
The Expected Results Section of a Test Case.
Brickles.
Testing Incremental Projects.
Legacy Projects.
Testing Multiple Representations.
What Needs to Be Tested.
Testing Against Functional Requirements.
Testing for Qualitative System Attributes.
Testing the System Deployment.
Testing After Deployment.
Testing Environment Interactions.
Test System Security.
Types of Testing.
Stress Testing.
Life Cycle Testing.
Performance Testing.
Testing Different Types of Systems.
Reactive Systems.
Embedded Systems.
Multi-Tiered Systems.
Distributed Systems.
Measuring Test Coverage.
What Is to Be Covered?
When Is Coverage Measured?
When Is Coverage Used?
ODCDefect Impacts.
More Examples.
Summary.
10. Components, Frameworks, and Product Lines.
Component Models.
Enterprise JavaBeans Component Model.
Testing Components vs. Objects.
Component Test Processes.
Test Cases Based on Interfaces.
Case Study - A GameBoard Component.
Frameworks.
Basic Issues.
Framework Testing Processes.
Inspecting a Framework.
Structuring Test Cases to Support a Framework.
Product Lines.
Testing at the Organizational Management Level.
Testing at the Technical Management Level.
Testing at the Software Engineering Level.
Testing in a Product Line Project.
Future.
Summary.
11. Conclusion.
Suggestions.
Organization and Process.
Data.
Standards.
Software Infrastructure.
Techniques.
Risks.
Brickles.
Finally.
Bibliography.
Index. 0201325640T04062001
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