Virtual space : spatiality in virtual inhabited 3D worlds
著者
書誌事項
Virtual space : spatiality in virtual inhabited 3D worlds
Springer, c2002
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注記
Includes bibliographical references and index
内容説明・目次
内容説明
Containing the edited research papers resulting from an ambitious, cross-disciplinary research project, this volume examines the spatiality of virtual inhabited 3D worlds - virtual reality and cyberspace. (Three other volumes look at Interaction, Staging and Methodology.) It is about the communication spaces emerging at the Internet and supported by special 3D interfaces. It is also about the virtual spaces created by virtual reality hardware (CAVEs, panoramic screens, head mounted display systems etc.) and software.
Virtual Space: Spatiality in Virtual Inhabited 3D Worlds is interdisciplinary. It deals with philosophical, psychological, communicational, technological and aesthetic aspects of space. While philosophy raises the question concerning the ontology of space - what is space - psychology deals with our perception of space. Communication theory looks at the way in which space supports communication (i.e. that space is a medium for communication), and finally aesthetic analyses exemplify the use of virtual space in virtual cities, in museums and in art.
目次
Introduction
Section 1: Philosophical Aspects of Virtual Space
Cyberspace as Representation of Space Experience
Cyberspace as a space parallel to geographical space
On space, its time, and spatiotemporal expressions
Section 2: Constructional Aspects of Virtual Space
Mapping virtual Worlds
Making 3D Models of Real Worlds Objects
Constructing Virtual Environments for Visual Explorers
Section 3: Communicative Aspects of Virtual Space
The Design of Public Virtual Spaces in 3D Virtual Worlds on the Internet
Collaborative Spaces - Inhabiting Virtual 3D Worlds
Tangible Objects: Connecting Informational and Physical space
Section 4: Aesthetic Aspects of Virtual Space
Explorative Space - Spatial Expression and Experience in Gardens and in VR Works
Ecological Optics and Virtual Space
Virtual Reality as Simulation: The CAVE as 'Space of Illusion' in Museum
Displays
The Ontology of Virtual Space: In Search of Matrixes and Cube-Machines
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