High-resolution computer graphics using C
著者
書誌事項
High-resolution computer graphics using C
(Macmillan computer science series)
Macmillan, 1989
- : pbk
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注記
Bibliography: p. 362-364
Includes index
内容説明・目次
内容説明
This is a practical description of techniques for producing computer-generated pictures, aiming to equip the reader to attempt most tasks in graphics. Based on a third year undergraduate course its main purpose is to set the groundwork of computer graphics. The book assumes an elementary knowledge of the C programming language, and of Cartesian co-ordinate geometry. Its format is that of understanding this branch of applied computing through program listings and worked examples. It aims to provide a teaching aid whilst also demonstrating that graphics can be enjoyable and productive. The author has also written "Practical Introduction to Computer Graphics".
目次
- Familiarizaton with programs, graphics devices and primitives
- data structures
- an introduction to two-dimensional co-ordinate geometry
- matrix representation of transformations in two-dimensional space
- techniques for manipulating two-dimensional objects
- three-dimensional co-ordinate geometry
- matrix representation of transformations in three-dimensional space
- the observer and the orthographic projection
- generation of model data
- simple hidden line and surface algorithms
- perspective and stereoscopic projections
- a more general hidden line algorithm
- a more general hidden surface algorithm
- three-dimensional clipping
- shading
- shadows, transparent surfaces and reflections
- analytic representation of three-dimensional space
- projects.
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