High-resolution computer graphics using C

書誌事項

High-resolution computer graphics using C

Ian O. Angell

(Macmillan computer science series)

Macmillan, 1989

  • : pbk

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注記

Bibliography: p. 362-364

Includes index

内容説明・目次

内容説明

This is a practical description of techniques for producing computer-generated pictures, aiming to equip the reader to attempt most tasks in graphics. Based on a third year undergraduate course its main purpose is to set the groundwork of computer graphics. The book assumes an elementary knowledge of the C programming language, and of Cartesian co-ordinate geometry. Its format is that of understanding this branch of applied computing through program listings and worked examples. It aims to provide a teaching aid whilst also demonstrating that graphics can be enjoyable and productive. The author has also written "Practical Introduction to Computer Graphics".

目次

  • Familiarizaton with programs, graphics devices and primitives
  • data structures
  • an introduction to two-dimensional co-ordinate geometry
  • matrix representation of transformations in two-dimensional space
  • techniques for manipulating two-dimensional objects
  • three-dimensional co-ordinate geometry
  • matrix representation of transformations in three-dimensional space
  • the observer and the orthographic projection
  • generation of model data
  • simple hidden line and surface algorithms
  • perspective and stereoscopic projections
  • a more general hidden line algorithm
  • a more general hidden surface algorithm
  • three-dimensional clipping
  • shading
  • shadows, transparent surfaces and reflections
  • analytic representation of three-dimensional space
  • projects.

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