Java : an introduction to computer science & programming
著者
書誌事項
Java : an introduction to computer science & programming
Pearson/Prentice-Hall, c2004
3rd ed., International ed.
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Java : an introduction to computer science and programming
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注記
CD-ROM contains: All the programs and classes in the volume -- Java 2 software development kit standard edition 1.4.0 for Windows and Linux (Intel x86) -- Sun ONE Studio 4 Update 1 community edition for Windows and Linux -- a copy of TextPad
Includes index
System requirements: PC running Windows and Linux; CD ROM drive
内容説明・目次
内容説明
Appropriate for introductory Computer Science courses using Java (CS1 with Java) and other introductory programming courses using Java offered in Computer Science, Computer Engineering, Computer Information Systems, Management Information Systems, Information Technology, and Business departments.
Best-selling author, Walter Savitch, uses a conversational style to teach programmers problem solving and programming techniques with Java. Readers are introduced to object-oriented programming and important computer science concepts such as testing and debugging techniques, program style, inheritance, and exception handling. It includes thorough coverage of the Swing libraries and event driven programming. The Java coverage is a concise, accessible introduction that covers key language features. Thorough early coverage of objects is included, with an emphasis on applications over applets. The author includes a highly flexible format that allows instructors and readers to adapt coverage of topics to their preferred order. Although the text does cover more advanced topics as inheritance, exception handling, and the Swing libraries, it begins with teaching traditional, more basic techniques, such as algorithm design.
目次
(NOTE: All chapters conclude with Chapter Summary, Glossary, Answers to Self-Test Questions, and Programming Exercises.)
1. Introduction to Computers and Java Objects.
2. Primitive Types, Strings, and Interactive I/O.
3. Flow of Control.
4. Defining Classes and Methods.
5. More about Objects and Methods.
6. Arrays.
7. Inheritance.
8. Exception Handling.
9. Streams and File I/O.
10. Dynamic Data Structures.
11. Recursion.
12. Window Interfaces Using Swing Objects.
13. Applets and HTML.
14. More Swing.
Appendix 1: Key Words.
Appendix 2: Precedence Rules.
Appendix 3: Unicode Character Set.
Appendix 4: SavitchIn.
Appendix 5: Protected and Package Modifiers.
Appendix 6: Decimal Formal Class.
Appendix 7: The Iterator Interface.
Appendix 8: Cloning.
Appendix 9: Javadoc.
Appendix 10: JoptionPane.
Appendix 11: Differences Between C++ and Java.
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