Computer graphics with OpenGL

書誌事項

Computer graphics with OpenGL

Donald Hearn, M. Pauline Baker

Pearson Education, Inc, c2004

3rd ed, international ed

この図書・雑誌をさがす
注記

Includes bibliographical references and index

内容説明・目次

内容説明

For junior- to graduate-level courses in computer graphics. Assuming no background in computer graphics, this junior- to graduate-level course presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.

目次

1. A Survey of Computer Graphics. 2. Overview of Graphics Systems. 3. Graphics Output Primitives. 4. Attributes of Graphics Primitives. 5. Geometric Transformations. 6. Two-Dimensional Viewing. 7. Three-Dimensional Viewing. 8. Three-Dimensional Object Representations. 9. Visible-Surface Detection Methods. 10. Illumination Models and Surface-Rendering Methods. 11. Interactive Input Methods and Graphical User Interfaces. 12. Color Models and Color Applications. 13. Computer Animation. 14. Hierarchical Modeling.

「Nielsen BookData」 より

詳細情報
  • NII書誌ID(NCID)
    BA65960986
  • ISBN
    • 0131202383
  • 出版国コード
    us
  • タイトル言語コード
    eng
  • 本文言語コード
    eng
  • 出版地
    Upper Saddle River, NJ
  • ページ数/冊数
    xxii, 857 p.
  • 大きさ
    26 cm
  • 分類
  • 件名
ページトップへ