C : how to program
著者
書誌事項
C : how to program
(How to program series)
Pearson/Prentice Hall, c2004
4th ed
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注記
Includes bibliographical references (p. [1190]-1198) and index
内容説明・目次
内容説明
For courses in C-Intro to Programming/CS1, Programming for Business; and Programming for Technology.
Highly practical in approach, this text introduces fundamental notions of structured programming and software engineering-and progresses quickly to more intermediate material. It covers the full C language, key library functions, object-oriented programming in C++ and Java, and event-driven GUI programming in Java.
目次
1. Introduction to Computers, the Internet and the World Wide Web.
C PROCEDURAL PROGRAMMING.
2. Introduction to C Programming.
3. Structured Program Development in C.
4. C Program Control.
5. C Functions.
6. C Arrays.
7. C Pointers.
8. C Characters and Strings.
9. C Formatted Input/Output.
10. C Structures, Unions, Bit Manipulations and Enumerations.
11. C File Processing.
12. C Data Structures.
13. C Preprocessor.
14. Advanced C Topics.
C++ OBJECT-ORIENTED PROGRAMMING.
15. C++ as a "Better C."
16. C++ Classes and Data Abstraction.
17. C++ Classes: Part 2.
18. C++ Operator Overloading.
19. C++ Inheritance.
20. C++ Virtual Functions and Polymorphism.
21. C++ Stream Input/Output.
22. C++ Templates.
23. C++ Exception Handling.
JAVA OBJECT-ORIENTED PROGRAMMING.
24. Introduction to Java Applications and Applets.
25. Beyond C & C++: Operators, Methods & Arrays in Java.
26. Java Object-Based Programming.
27. Java Object-Oriented Programming.
28. Java Graphics and Java2D.
29. Java Graphical User Interface Components.
30. Java Multimedia: Images, Animation Audio and Video.
APPENDICES.
A. Internet and Web Resources.
B. Introduction to C99.
C. C99 Internet and Web Resources.
D. Operator Precedence Charts.
E. ASCII Character Set.
F. Number Systems.
Index.
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