仮想人間の運動編集と制御
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Bibliographic Information
仮想人間の運動編集と制御
(海外研究開発レポート, Data No. HTR-8061 (B))
[ハイテック・リサーチ]
- Title Transcription
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カソウ ニンゲン ノ ウンドウ ヘンシュウ ト セイギョ
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Note
本文は英文
出版年不明
Contents of Works
- Towards agile animated characters / Michiel van de Panne [ほか著]
- Evolving performance control systems for digital puppetry / Andrew Gildfind [ほか著]
- Editing dynamic properties of captured human motion / Zoran Popović [著]
- Virtual humans of animation, ergonomics, and simulation : final report / Norman Badler [著]
- Avatar kinematics modelling for telecollaborative virtual environments / Christian Luciano, Pat Banerjee [著]
- An efficient control over human running animation with extension of Planar Hopper model / Young-Min Kang [ほか著]
- Animation control for real-time virtual humans / Norman I. Badler [ほか著]
- A hierarchical approach to interactive motion editing for human-like figures / Jehee Lee, Sung Yong Shin [著]
- A paradigm for controlling virtual humans in urban environment simulations / Natalie Farenc [ほか著]
- Goal directed motion control of 3D human characters / Si-Jing Kim [ほか著]
- Motion control of vitual humans / Marc Cavazza [ほか著]
- Path finding for human motion in virtual environments / Srikanth Bandi, Daniel Thalmann [著]