UML 2 for dummies
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Bibliographic Information
UML 2 for dummies
(--For dummies)
Wiley, 2003
- pbk.
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Includes bibliographical references and index
Description and Table of Contents
Description
Uses friendly, easy-to-understand For Dummies style to help readers learn to model systems with the latest version of UML, the modeling language used by companies throughout the world to develop blueprints for complex computer systems
Guides programmers, architects, and business analysts through applying UML to design large, complex enterprise applications that enable scalability, security, and robust execution
Illustrates concepts with mini-cases from different business domains and provides practical advice and examples
Covers critical topics for users of UML, including object modeling, case modeling, advanced dynamic and functional modeling, and component and deployment modeling
Table of Contents
Introduction 1
Part I: UML and System Development 7
Chapter 1: What's UML About, Alfie? 9
Chapter 2: Following Best Practices 19
Part II: The Basics of Object Modeling 37
Chapter 3: Objects and Classes 39
Chapter 4: Relating Objects That Work Together 61
Chapter 5: Including the Parts with the Whole 83
Chapter 6: Reusing Superclasses: Generalization and Inheritance 93
Chapter 7: Organizing UML Class Diagrams and Packages 111
Part III: The Basics of Use-Case Modeling 129
Chapter 8: Introducing Use-Case Diagrams 131
Chapter 9: Defining the Inside of a Use Case 147
Chapter 10: Relating Use Cases to Each Other 161
Part IV: The Basics of Functional Modeling 175
Chapter 11: Introducing Functional Modeling 177
Chapter 12: Capturing Scenarios with Sequence Diagrams 189
Chapter 13: Specifying Workflows with Activity Diagrams 213
Chapter 14: Capturing How Objects Collaborate 227
Chapter 15: Capturing the Patterns of Behavior 247
Part V: Dynamic Modeling 259
Chapter 16: Defining the Object's Lives with States 261
Chapter 17: Interrupting the States by Hosting Events 277
Chapter 18: Avoiding States of Confusion 293
Part VI: Modeling the System's Architecture 313
Chapter 19: Deploying the System's Components 315
Chapter 20: Breaking the System into Packages/Subsystems 339
Part VII: The Part of Tens 359
Chapter 21: Ten Common Modeling Mistakes 361
Chapter 22: Ten Useful UML Web Sites 371
Chapter 23: Ten Useful UML Modeling Tools 377
Chapter 24: Ten Diagrams for Quick Development 383
Index 393
by "Nielsen BookData"