Object-oriented software engineering : using UML, patterns, and Java
著者
書誌事項
Object-oriented software engineering : using UML, patterns, and Java
Prentice Hall, c2004
2nd ed.
大学図書館所蔵 件 / 全3件
-
該当する所蔵館はありません
- すべての絞り込み条件を解除する
注記
Includes bibliographical references and index
内容説明・目次
内容説明
For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or short, intensive management courses.
This textbook shows how to use both the principles of software engineering as well as the practices of various object-oriented tools, processes, and products. Using a step by step case study to illustrate the concepts and topics in each chapter, this book emphasizes practical experience: participants can apply the techniques learned in class by implementing a real-world software project.
目次
I. GETTING STARTED.
1. Introduction to Software Engineering.
2. Modeling with UML.
3. Project Organization and Communication.
II. DEALING WITH COMPLEXITY.
4. Requirements Elicitation.
5. Analysis.
6. System Design.
7. Object Design: Reusing Pattern Solutions.
8. Object Design: Specifying Interfaces.
9. Mapping Models to Code.
10. Testing.
III. MANAGING CHANGE.
11. Rationale Management.
12. Software Configuration Management.
13. Project Management.
14. Software Life Cycle.
IV. REFLECTIONS.
15. Reflections.
V. APPENDICES.
Appendix A: Design Patterns.
Appendix B: Glossary.
Appendix C: Bibliography.
Index.
「Nielsen BookData」 より