Software engineering
Author(s)
Bibliographic Information
Software engineering
(International computer science series)
Pearson/Addison-Wesley, 2004
7th ed
Available at 10 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
  Belgium
  Netherlands
  Sweden
  Norway
  United States of America
Note
Includes bibliographical references (p. [727]-742) and indexes
Description and Table of Contents
Description
Software Engineering presents a broad perspective on software systems engineering, concentrating on widely used techniques for developing large-scale systems. The objectives of this seventh edition are to include new material on iterative software development, component-based software engineering and system architectures, to emphasize that system dependability is not an add-on but should be considered at all stages of the software process, and not to increase the size of the book significantly. To this end the book has been restructured into 6 parts, removing the separate section on evolution as the distinction between development and evolution can be seen as artificial. New chapters have been added on: Socio-technical Systems - discussing the context of software in a broader system composed of other hardware and software, people, organisations, policies, procedures and laws. Application System Architectures - to teach students the general structure of application systems such as transaction systems, information systems and embedded control systems.The chapter covers 6 common system architectures with an architectural overview and discussion of the characteristics of these types of system.
Iterative Software Development - looking at prototyping and adding new material on agile methods and extreme programming. Component-based Software Engineering - introducing the notion of a component, component composition and component frameworks and covering design with reuse. Software Evolution - revising the presentation of the 6th edition to cover re-engineering and software change in a single chapter. The book supports students taking undergraduate or graduate courses in software engineering, and software engineers in industry needing to update their knowledge.
Table of Contents
INTRODUCTION Ch 1: Introduction Ch 2: Socio-technical Systems Ch 3: Dependability Ch 4: Software Processes Ch 5: Project Management REQUIREMENTS ENGINEERING Ch 6: Software Requirements Ch 7: RE Processes Ch 8: Systems Models Ch 9: Critical Systems Specification Ch 10: Formal Specification DESIGN Ch 11: Architectural Design Ch 12: Distributed Systems Architecture Ch 13: Application Architectures Ch 14: Object-oriented Design Ch 15: Real-time Systems Ch 16: User Interface Design SOFTWARE DEVELOPMENT Ch 17: Iterative Software Development Ch 18: Software Reuse Ch 19: CBSE Ch 20: Critical Systems Development Ch 21: Software Evolution VERIFICATION AND VALIDATION Ch 22: Verification and Validation Ch 23: Software Testing Ch 24: Critical Systems Validation MANAGEMENT Ch 25: Managing People Ch 26: Software Cost Estimation Ch 27: Quality Management Ch 28: Process Improvement Ch 29: Configuration Management Glossary of Software Engineering Terms Index
by "Nielsen BookData"