Financial instrument pricing using C++

書誌事項

Financial instrument pricing using C++

Daniel J. Duffy

(Wiley finance series)

John Wiley, c2004

  • (cloth : alk. paper)

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注記

Includes bibliographical references and index

内容説明・目次

内容説明

One of the best languages for the development of financial engineering and instrument pricing applications is C++. This book has several features that allow developers to write robust, flexible and extensible software systems. The book is an ANSI/ISO standard, fully object-oriented and interfaces with many third-party applications. It has support for templates and generic programming, massive reusability using templates (?write once?) and support for legacy C applications. In this book, author Daniel J. Duffy brings C++ to the next level by applying it to the design and implementation of classes, libraries and applications for option and derivative pricing models. He employs modern software engineering techniques to produce industrial-strength applications: Using the Standard Template Library (STL) in finance Creating your own template classes and functions Reusable data structures for vectors, matrices and tensors Classes for numerical analysis (numerical linear algebra ?) Solving the Black Scholes equations, exact and approximate solutions Implementing the Finite Difference Method in C++ Integration with the ?Gang of Four? Design Patterns Interfacing with Excel (output and Add-Ins) Financial engineering and XML Cash flow and yield curves Included with the book is a CD containing the source code in the Datasim Financial Toolkit. You can use this to get up to speed with your C++ applications by reusing existing classes and libraries. 'Unique... Let's all give a warm welcome to modern pricing tools.' -- Paul Wilmott, mathematician, author and fund manager

目次

1 Executive Overview of this Book 1 1.1 What is this book? 1 1.2 What's special about this book? 1 1.3 Who is this book for? 2 1.4 Software requirements 3 1.5 The structure of this book 4 1.6 Pedagogical approach 5 1.7 What this book is not 6 1.8 Source code on the CD 6 PART I TEMPLATE PROGRAMMING IN C++ 2 A Gentle Introduction to Templates in C++ 9 2.1 Introduction and objectives 9 2.2 Motivation and background 10 2.3 Defining a template 11 2.3.1 An example 13 2.4 Template instantiation 15 2.5 Function templates 16 2.5.1 An example 17 2.6 Default values and typedefs 18 2.7 Guidelines when implementing templates 18 2.8 Conclusions and summary 19 3 An Introduction to the Standard Template Library 20 3.1 Introduction and objectives 20 3.2 A Bird's-eye view of STL 20 3.3 Sequence containers 23 3.4 Associative containers 27 3.5 Iterators in STL 30 3.6 Algorithms 33 3.7 Using STL for financial instruments 35 3.8 Conclusions and summary 35 4 STL for Financial Engineering Applications 36 4.1 Introduction and objectives 36 4.2 Clever data structures 36 4.3 Set theory and STL 40 4.4 Useful algorithms 43 4.5 STL adaptor containers 45 4.6 Conclusions and summary 46 5 The Property Pattern in Financial Engineering 47 5.1 Introduction and objectives 47 5.2 The Property pattern 47 5.3 An example 51 5.4 Extending the Property pattern: property sets and property lists 52 5.5 Properties and exotic options 57 5.6 Conclusions and summary 59 PART II BUILDING BLOCK CLASSES 6 Arrays, Vectors and Matrices 63 6.1 Introduction and objectives 63 6.2 Motivation and background 64 6.3 A layered approach 66 6.4 The Array and Matrix classes in detail 66 6.5 The Vector and NumericMatrix classes in detail 72 6.6 Associative arrays and matrices 74 6.7 Conclusions and summary 77 7 Arrays and Matrix Properties 78 7.1 Introduction and objectives 78 7.2 An overview of the functionality 78 7.3 Software requirements 79 7.4 The core processes 80 7.5 Other function categories 85 7.6 Using the functions 87 7.7 An introduction to exception handling 88 7.8 Conclusions and summary 90 8 Numerical Linear Algebra 91 8.1 Introduction and objectives 91 8.2 An introduction to numerical linear algebra 91 8.3 Tridiagonal systems 94 8.4 Block tridiagonal systems 99 8.5 What requirements should our matrix satisfy? 101 8.6 Conclusions and summary 102 9 Modelling Functions in C++ 103 9.1 Introduction and objectives 103 9.2 Function pointers in C++ 103 9.3 Function objects in STL 106 9.4 Some function types 109 9.5 Creating your own function classes 111 9.6 Arrays of functions 114 9.7 Vector functions 115 9.8 Real-valued functions 115 9.9 Vector-valued functions 116 9.10 Conclusions and summary 116 10 C++ Classes for Statistical Distributions 117 10.1 Introduction and objectives 117 10.2 Discrete and continuous probability distribution functions 117 10.3 Continuous distributions 119 10.4 Discrete distributions 124 10.5 Tests 127 10.6 Conclusions and summary 128 PART III ORDINARY AND STOCHASTIC DIFFERENTIAL EQUATIONS 11 Numerical Solution of Initial Value Problems: Fundamentals 131 11.1 Introduction and objectives 131 11.2 A model problem 132 11.3 Discretisation 133 11.4 Common schemes 134 11.5 Some theoretical issues 136 11.6 Fitting: Special schemes for difficult problems 137 11.7 Non-linear scalar problems and predictor-corrector methods 138 11.8 Extrapolation techniques 139 11.9 C++ design and implementation 140 11.10 Generalisations 143 11.11 Conclusions and summary 144 12 Stochastic Processes and Stochastic Differential Equations 145 12.1 Introduction and objectives 145 12.2 Random variables and random processes 145 12.3 An introduction to stochastic differential equations 151 12.4 Some finite difference schemes 152 12.5 Which scheme to use? 153 12.6 Systems of SDEs 154 12.7 Conclusions and summary 154 13 Two-Point Boundary Value Problems 155 13.1 Introduction and objectives 155 13.2 Description of problem 155 13.3 (Traditional) centred-difference schemes 157 13.4 Approximation of the boundary conditions 158 13.5 Exponentially fitted schemes and convection-diffusion 160 13.6 Approximating the derivatives 160 13.7 Design issues 161 13.8 Conclusions and summary 163 14 Matrix Iterative Methods 164 14.1 Introduction and objectives 164 14.2 Iterative methods 165 14.3 The Jacobi method 165 14.4 Gauss-Seidel method 166 14.5 Successive overrelaxation (SOR) 166 14.6 Other methods 166 14.7 The linear complementarity problem 168 14.8 Implementation 169 14.9 Conclusions and summary 171 PART IV PROGRAMMING THE BLACK-SCHOLES ENVIRONMENT 15 An Overview of Computational Finance 175 15.1 Introduction and objectives 175 15.2 The development life cycle 175 15.3 Partial differential equations 176 15.4 Numerical approximation of PDEs 177 15.5 The class of finite difference schemes 179 15.6 Special schemes for special problems 179 15.7 Implementation issues and the choice of programming language 180 15.8 Origins and application areas 180 15.9 Conclusions and summary 181 16 Finite Difference Schemes for Black-Scholes 182 16.1 Introduction and objectives 182 16.2 Model problem: The one-dimensional heat equation 182 16.3 The Black-Scholes equation 186 16.4 Initial conditions and exotic options payoffs 187 16.5 Implementation 190 16.6 Method of lines: A whirlwind introduction 190 16.7 Conclusions and summary 191 17 Implicit Finite Difference Schemes for Black-Scholes 192 17.1 Introduction and objectives 192 17.2 Fully implicit method 193 17.3 An introduction to the Crank-Nicolson method 194 17.4 A critique of Crank-Nicolson 195 17.5 Is there hope? the Keller scheme 199 17.6 Conclusions and summary 202 18 Special Schemes for Plain and Exotic Options 203 18.1 Introduction and objectives 203 18.2 Motivating exponentially fitted schemes 203 18.3 Exponentially fitted schemes for parabolic problems 205 18.4 What happens when the volatility goes to zero? 208 18.5 Exponential fitting with explicit time 209 18.6 Exponential fitting and exotic options 210 18.7 Some final remarks 211 19 My First Finite Difference Solver 212 19.1 Introduction and objectives 212 19.2 Modelling partial differential equations in C++ 214 19.3 Finite difference schemes as C++ classes, Part I 218 19.4 Finite difference schemes as C++ classes, Part II 219 19.5 Initialisation issues 220 19.6 Interfacing with Excel 224 19.7 Conclusions and summary 224 20 An Introduction to ADI and Splitting Schemes 225 20.1 Introduction and objectives 225 20.2 A model problem 226 20.3 Motivation and history 227 20.4 Basic ADI scheme for the heat equation 228 20.4.1 Three-dimensional heat equation 229 20.5 Basic splitting scheme for the heat equation 230 20.6 Approximating cross-derivatives 231 20.7 Handling boundary conditions 232 20.8 Algorithms and design issues 234 20.9 Conclusions and summary 236 21 Numerical Approximation of Two-Factor Derivative Models 237 21.1 Introduction and objectives 237 21.2 Two-factor models in financial engineering 237 21.3 Finite difference approximations 241 21.4 ADI schemes for Asian options 242 21.5 Splitting schemes 243 21.6 Conclusions and summary 243 PART V DESIGN PATTERNS 22 A C++ Application for Displaying Numeric Data 247 22.1 Introduction and objectives 247 22.2 Input mechanisms 248 22.3 Conversion and processing mechanisms 249 22.4 Output and display mechanisms 250 22.5 Putting it all together 252 22.6 Output 252 22.7 Other functionality 252 22.8 Using Excel and property sets 258 22.9 Extensions and the road to design patterns 259 22.10 Conclusions and summary 260 23 Object Creational Patterns 261 23.1 Introduction and objectives 261 23.2 The Singleton pattern 263 23.3 The Prototype pattern 270 23.4 Factory Method pattern (virtual constructor) 272 23.5 Abstract Factory pattern 275 23.6 Applications to financial engineering 279 23.7 Conclusions and summary 279 24 Object Structural Patterns 281 24.1 Introduction and objectives 281 24.2 Kinds of structural relationships between classes 281 24.3 Whole-Part pattern 286 24.4 The Composite pattern 288 24.5 The Facade pattern 289 24.6 The Bridge pattern 290 24.7 Conclusions and summary 295 25 Object Behavioural Patterns 296 25.1 Introduction and objectives 296 25.2 Kinds of behavioural patterns 297 25.3 Iterator pattern 298 25.4 The Visitor pattern 301 25.5 Notification patterns 305 25.6 Conclusions and summary 307 PART VI DESIGN AND DEPLOYMENT ISSUES 26 An Introduction to the Extensible Markup Language 311 26.1 Introduction and objectives 311 26.2 A short history of XML 312 26.3 The XML structure 312 26.4 Document Type Definition 315 26.5 Extensible Stylesheet Language Transformation (XSLT) 320 26.6 An application of XML: Financial products Markup Language 324 26.7 Conclusions and summary 327 27 Advanced XML and Programming Interface 328 27.1 Introduction and objectives 328 27.2 XML Schema 328 27.3 Accessing XML data: The Document Object Model 334 27.4 DOM and C++: The essentials 335 27.5 DOM, entities and property sets 338 27.6 XML structures for plain and barrier options 342 27.7 Conclusions and summary 345 28 Interfacing C++ and Excel 346 28.1 Introduction and objectives 346 28.2 Object model in Excel: An overview 346 28.3 Under the bonnet: Technical details of C++ interfacing to Excel 348 28.4 Implementing the core process 351 28.5 Extensions 354 28.6 Application areas 355 28.7 Conclusions and summary 355 29 Advanced Excel Interfacing 356 29.1 Introduction and objectives 356 29.2 Status report and new requirements 356 29.3 A gentle introduction to Excel add-ins 357 29.4 Automation add-in in detail 359 29.5 Creating a COM add-in 367 29.6 Future trends 373 29.7 Conclusions and summary 373 30 An Extended Application: Option Strategies and Portfolios 374 30.1 Introduction and objectives 374 30.2 Spreads 374 30.3 Combinations: Straddles and strangles 375 30.4 Designing and implementing spreads 376 30.5 Delta hedging 378 30.6 An example 379 30.7 Tips and guidelines 381 Appendices A1 My C++ refresher 383 A2 Dates and other temporal types 394 References 397 Index 401

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