USB complete : everything you need to develop custom USB peripherals
著者
書誌事項
USB complete : everything you need to develop custom USB peripherals
Lakeview Research, c2005
3rd ed
- pbk.
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注記
Includes index
内容説明・目次
内容説明
Now in its third edition, this developer's guide to the Universal Serial Bus (USB) interface covers all aspects of project development, including device programming and host application software. This book shows how to transform the information in the USB 3.0 specifications into functioning devices and application software that communicates with the devices. To help build a foundation for design decisions, developers are guided in selecting device-controller hardware. Developers will also learn the benefits of the USB interface, its limitations, and how certain design choices made at the beginning of the project can reduce development time. Recent developments in host and device hardware, more detail on the standard USB classes, application examples using Microsoft's .NET Framework, and information on developing dual-role devices using USB On-The-Go is provided in detail.
目次
Introduction 1. USB Basics 2. Inside USB Transfers 3. A Transfer Type for Every Purpose 4. Enumeration: How the Host Learns about Devices 5. Control Transfers: Structured Requests for Critical Data 6. Chip Choices 7. Device Classes 8. How the Host Communicates 9. Matching a Driver to a Device 10. Detecting Devices 11. Human Interface Devices: Using Control and Interrupt Transfers 12. Human Interface Devices: Reports 13. Human Interface Devices: Host Application 14. Bulk Transfers for Any CPU 15. Hubs: the Link between Devices and the Host 17. Testing and Debugging 18. Signals and Encoding 19. The Electrical Interface 20. Dual-role Devices with USB On-The-Go Index
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