Transformations and projections in computer graphics
著者
書誌事項
Transformations and projections in computer graphics
Springer, c2006
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注記
Includes bibliographical references (p. [277]-281) and index
内容説明・目次
内容説明
This book introduces perspective, and discusses the mathematics of perspective in a detailed, yet accessible style. It also reviews nonlinear projections, including the fisheye, panorama, and map projections frequently used to enhance digital images. Topics and features include a complete and self-contained presentation of concepts, principles, and methods; a 12-page colour section, and numerous figures. This essential resource for computer professionals both within and outside the field of Computer Graphics is also suitable for graduates and advanced undergraduates in Computer Graphics and Computer-Aided Design. Key ideas are introduced, examined and illustrated by figures and examples, and reinforced through solved exercises.
目次
Transformations.- Parallel Projections.- Perspective Projection.- Nonlinear Projections.
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