Essentials of mechatronics
著者
書誌事項
Essentials of mechatronics
Wiley-Interscience, c2006
大学図書館所蔵 全3件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes index
HTTP:URL=http://www.loc.gov/catdir/toc/ecip063/2005032762.html Information=Table of contents
HTTP:URL=http://www.loc.gov/catdir/enhancements/fy0654/2005032762-d.html Information=Publisher description
HTTP:URL=http://www.loc.gov/catdir/enhancements/fy0740/2005032762-b.html Information=Contributor biographical information
内容説明・目次
内容説明
Learn how to study, analyze, select, and design a successful mechatronic product
This innovative, cutting-edge publication presents the essential nature of mechatronics, a field at the crossroads of information technology and mechanical and electrical engineering. Readers learn how to blend mechanisms, electronics, sensors, control strategies, and software into a functional design. Given the breadth that the field of mechatronics draws upon, this publication provides a critical service to readers by paring down the topics to the most essential ones.
A common thread throughout the publication is tailoring performance to the actual needs of the user, rather than designing "by the book." Practical methods clarify engineering trade-offs needed to design and manufacture competitive state-of-the-art products and systems.
Key features include:
* Easy-to-construct set of laboratory experiments to give readers practice in controlling difficult systems using discrete-time algorithms
* Essentials of control theory, concentrating on state-space and easily constructed simulations in JavaScript, including typical mechatronic systems with gross nonlinearities where linear methods give the "wrong answer"
* Hot topics that include advances in the automotive, multimedia, robotics, defense, medical, and consumer industries
* Author-provided Web site at www.EssMech.com offers additional resources, including videos, dynamic simulation examples, software tools, and downloads
There are hundreds of choices involved in all but the simplest of mechatronic design tasks. Using this publication as a reference, electrical, mechanical, and computer designers and engineers can find the most efficient, cost-effective methods to transform their goals into successful commercial products. With its use of laboratory experiments, this publication is also recommended as a graduate-level textbook.
Author Web site located at www.EssMech.com provides in-depth support material that includes links to simulations for modeling dynamic systems with real-time interactions, image processing examples, and 3D robot modeling software, enabling readers to "construct" and manipulate their own mechanism as well as other useful links.
目次
Preface. Acknowledgments.
1. Introduction.
1.1 A personal view.
1.2 What is and is not mechatronics.
2. The bare essentials.
2.1 Actuators.
2.2 Sensors.
2.3 Sensors for vision.
2.4 The computer.
2.5 Interface electronics for output.
2.6 Interface electronics for input.
2.7 Pragmatic control.
2.8 Robotics and kinematics.
3. Gaining Experience.
3.1 Getting to grips with QBasic.
3.2 The simplest mobile robot.
3.3 Ball and beam.
3.4 'Professional' position control.
3.5 An inverted pendulum.
4. Introduction to the Next Level.
4.1 The www.EssMech.com web site.
5. Electronic Design.
5.1 The rudiments of circuit theory.
5.2 The operational amplifier.
5.3 Filters for sensors.
5.4 Logic and latches.
6. Essential Control Theory.
6.1 State variables.
6.2 Simulation.
6.3 Solving the first-order equation.
6.4 Second order problems.
6.5 Modeling position control.
6.6 Matrix state equations.
6.7 Analogue simulation.
6.8 More formal computer simulation.
7. Vectors, Matrices and Tensors.
7.1 Meet the matrix.
7.2 More on vectors.
7.3 Matrix multiplication.
7.4 Transposition of matrices.
7.5 The unit matrix.
7.6 Coordinate transformations.
7.7 Matrices, notation and computing.
7.8 Eigenvectors.
8. Mathematics for Control.
8.1 Differential equations.
8.2 The Laplace transform.
8.3 Difference equations.
8.4 The z-transform.
8.5 Correlation and convolution.
9. Robotics, Dynamics and Kinematics.
9.1 Gears, motors and mechanisms.
9.2 Three dimensional motion.
9.2 Kinematic Chains.
9.3 Robot dynamics.
9.4 Simulating a robot.
10. Further Control Theory.
10.1 Control topology and non-linear systems.
10.2 Phase-plane methods.
10.3 Optimisation.
11. Computer Implementation.
11.1 Essentials of computing.
11.2 Software implications.
11.3 Embedded processors.
12. Machine Vision.
12.1 Vision sensors.
12.2 Acquiring an image.
12.3 Analyzing an image.
13. Case Studies.
13.1 Robocow - a mobile robot for training horses.
13.2 Vision guidance for tractors.
13.3 A shape recognition example.
14. The Human Element.
14.1 The user interface.
14.2 If all else fails, read the instructions.
14.3 It just takes imagination.
Index.
「Nielsen BookData」 より