The creative enterprise : managing innovative organizations and people
著者
書誌事項
The creative enterprise : managing innovative organizations and people
(Praeger perspectives)
Praeger, 2007
- set
- v. 1
- v. 2
- v. 3
大学図書館所蔵 全21件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
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v. 1336-DA-1011200605141,
v. 2336-DA-2011200605142, v. 3336-DA-3011200605143
注記
V. 1: Strategy -- V. 2: Culture -- V. 3: Execution
Includes bibliographical references and index
内容説明・目次
内容説明
Creativity is the lifeblood of any business—from fledgling startup to global giant, creativity is what inspires entrepeneurs to take the leap into the unknown, motivates project teams to design faster and better products, drives executives to set their sights on new markets and customers. The Creative Enterprise asks: where do these creative impulses come from, and how can they be channeled into profitable ventures? Contributions from scholars and practitioners around the world integrate insights from the fields of management, economics, technology, psychology, and sociology to shed new light on innovation and how it drives business growth. Volume 1 focuses on innovation strategies, with chapters on developing the new product pipeline, technology transfer, and strategic alliances. Volume 2 considers the individual and organizational aspects of innovation, with chapters on the psychology of creativity and the influences of organizational culture on innovation. Volume 3 covers the infrastructure for promoting and sustaining innovation, with chapters on managing creative teams, selecting and funding projects, and developing effective performance measurement and rewards systems.
Create—to make or bring into existence something new, derived from the Latin crescere, to grow. Creativity is the lifeblood of any business—from fledgling startup to global giant, creativity is what inspires entrepreneurs to take the leap into the unknown, motivates project teams to design faster and better products, drives executives to set their sights on new markets and customers. Where does this creativity come from? How can it be channeled into profitable ventures? The Creative Enterprise brings together the most current thinking from academics and practitioners around the world to shed new light on creativity and how it drives business growth. It addresses such topics as: Why are some organizations creative and others are not? What catalyzes new ideas? How can leaders balance short-term financial pressures and long-term creative aspirations? And how can firms maximize the value of their ideas into profitable products and services?
While many authors have tackled pieces of the puzzle, this set uniquely integrates insights from the fields of management, economics, technology, psychology, and sociology, to cover the spectrum across individual and organizational innovation. Volume 1 focuses on innovation strategies, with chapters on developing the new product pipeline, measuring the impact of innovation on firm growth, technology transfer, and strategic alliances. Volume 2 considers the individual and organizational aspects of innovation, with chapters on creativity and artwork, idea catalysts and blocks, and the interplay between organizational culture and innovation. Volume 3 covers the infrastructure for promoting and sustaining innovation, with chapters on managing creative teams, selecting and funding projects, and developing effective performance measurement and rewards systems.
目次
Introduction
Chapter 1: Why Innovate? The Impact of Innovation on Firm Performance
Chapter 2: A Strategic Framework for Innovation Management
Chapter 3: Incremental Innovation or Radical Innovation? True Relevance, Ownability and Impact
Chapter 4: Toward a Non-linear History of R&D: Examples from American Industry, 1870-1970
Chapter 5: Silicon Valleys Next Act: Creativity, Consumers, and Cross-Disciplinary Innovation Move Toward Center Stage
Chapter 6: The Pipeline from University Laboratory to New Commercial Product: An Organizational Framework Regarding Technology Commercialization in Multidisciplinary Research Centers
Chapter 7: Bringing University Technology to the Private Sector
Chapter 8: Social Innovation
Chapter 9: Introducing Radically New Products and Services
Chapter 10: Turning Creativity into Value Creation: The Growth Path of Startup Firms
Chapter 11: The Promise of Management Control Systems for Innovation and Strategic Change
Index
About the Editors and Contributors
Introduction
Chapter 1: Dialectics of Creativity in Complex Organizations
Chapter 2: Leading for Creativity: An Employee-Manager Dyadic Approach
Chapter 3: 3-D Creativity in Organizations: Discipline, Discipline, Discipline
Chapter 4: Overcoming Creative Blocks
Chapter 5: The Psychology of Creativity
Chapter 6: Creativity, Cognition and Cyborgs: The Extended Mind Hypothesis as an Explanatory Framework for Creativity Research
Chapter 7: The Role of Effective Organizational Culture in Fostering Innovation and Entrepreneurship
Chapter 8: The Social Context of Innovation
Chapter 9: Creative Cognition in the Workplace: An Applied Perspective
Chapter 10: Designing Rewards to Enhance Innovation
Index
About the Editors and Contributors
Introduction
Chapter 1: The Case of Honda Accord Wagon Development: A Knowledge Creation Perspective
Chapter 2: Funding Innovation Through Venture Capital: A Global Perspective
Chapter 3: Drivers and Measures of Innovation Success
Chapter 4: Moving from Creation to Value
Chapter 5: Variations on a Theme: The Reinvention and Renewal of Intellectual Property
Chapter 6: Organizational Design for Corporate Creativity in the Indian Setting
Chapter 7: Managing Global Innovation Projects
Chapter 8: Cash Constraints and Venture Capital Stage Investing in Startup Companies
Chapter 9: Sector-Focused Incubation: A Tool for Promoting Technology Innovation and Commercialization
Chapter 10: Measuring Innovation: A Framework for Action
Chapter 11: Management of Innovation and Product Development Processes
Index
About the Editors and Contributors
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