Discrete mathematics for computer science
Author(s)
Bibliographic Information
Discrete mathematics for computer science
Thomson Brooks/Cole, c2006
Available at 2 libraries
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Note
System requirements for accompanying CD-ROM: PC: Windows 98, ME, 2000, XP (not NT); Pentium II 233 MHrz; 32 MB RAM (64 MB recommended); 800 x 600, 16-bit high-color display; 16-bit sound card; spearkers or headphones; 8x CD-ROM; Mac: MAC OS 8.6 or later; PowerPC processor or later; 64 MB RAM; 800 x 600, 16-bit high-color display; 16-bit sound card; spearkers or headphones; 8x CD-ROM
Accompanied by 1 CD-ROM "Student solutions manual for Discrete mathematics for computer science" (4 3/4 in.), c2005
Includes index
Description and Table of Contents
Description
Master the fundamentals of discrete mathematics with DISCRETE MATHEMATICS FOR COMPUTER SCIENCE with Student Solutions Manual CD-ROM! An increasing number of computer scientists from diverse areas are using discrete mathematical structures to explain concepts and problems and this mathematics text shows you how to express precise ideas in clear mathematical language. Through a wealth of exercises and examples, you will learn how mastering discrete mathematics will help you develop important reasoning skills that will continue to be useful throughout your career.
Table of Contents
1. SETS, PROOF TEMPLATES, AND INDUCTION. Basic Definitions. Exercises. Operations on Sets. Exercises. The Principle of Inclusion-Exclusion. Exercises. Mathematical Induction. Program Correctness. Exercises. Strong Form of Mathematical Induction. Exercises. Chapter Review. 2. FORMAL LOGIC. Introduction to Propositional Logic. Exercises. Truth and Logical Truth. Exercises. Normal Forms. Exercises. Predicates and Quantification. Exercises. Chapter Review. 3. RELATIONS. Binary Relations. Operations on Binary Relations. Exercises. Special Types of Relations. Exercises. Equivalence Relations. Exercises. Ordering Relations. Exercises. Relational Databases: An Introduction. Exercises. Chapter Review. 4. FUNCTIONS. Basic Definitions. Exercises. Operations on Functions. Sequences and Subsequences. Exercises. The Pigeon-Hole Principle. Exercises. Countable and Uncountable Sets. Exercises. Chapter Review. 5. ANALYSIS OF ALGORITHMS. Comparing Growth Rates of Functions. Exercises. Complexity of Programs. Exercises. Uncomputability. Chapter Review. 6. GRAPH THEORY. Introduction to Graph Theory. The Handshaking Problem. Paths and Cycles. Graph Isomorphism. Representation of Graphs. Exercises. Connected Graphs. The Konigsberg Bridge Problem. Exercises. Trees. Spanning Trees. Rooted Trees. Exercises. Directed Graphs. Applications: Scheduling a Meeting Facility. Finding a Cycle in a Directed Graph. Priority in Scheduling. Connectivity in Directed Graphs. Eulerian Circuits in Directed Graphs. Exercises. Chapter Review. 7. COUNTING AND COMBINATORICS. Traveling Salesperson. Counting Principles. Set Decomposition Principle. Exercises. Permutations and Combinations. Constructing the kth Permutation. Exercises. Counting with Repeated Objects. Combinatorial Identities. Pascals Triangle. Exercises. Chapter Review. 8. DISCRETE PROBABILITY. Ideas of Chance in Computer Science. Exercises. Cross Product Sample Spaces. Exercises. Independent Events and Conditional Probability. Exercises. Discrete Random Variables. Exercises. Variance, Standard Deviation, and the Law of Averages. Exercises. Chapter Review. 9. RECURRENCE RELATIONS. The Tower of Hanoi Problem. Solving First-Order Recurrence Relations. Exercises. Second-Order Recurrence Relations. Exercises. Divide-and-Conquer Paradigm. Binary Search. Merge Sort. Multiplication of n-Bit Numbers. Divide-and-Conquer Recurrence Relations. Exercises. Chapter Review.
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