The game maker's apprentice : game development for beginners
Author(s)
Bibliographic Information
The game maker's apprentice : game development for beginners
(Technology in action series)
Apress, c2006
- : pbk
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Note
System requirements: PC running Windows 98SE or above; CD or DVD-ROM drive; 32 MB DirectX-compatible graphics card; DirectX-compatible sound card; DirectX 8 or above
Includes bibliographical references (p. 297) and index
Description and Table of Contents
Description
The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.
Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl.
The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.
Table of Contents
Getting Started.- Welcome to Game Maker.- Your First Game: Devilishly Easy.- Action Games.- More Actions: A Galaxy of Possibilities.- Target the Player: It's Fun Being Squished.- Game Design: Interactive Challenges.- Level Design.- Inheriting Events: Mother of Pearl.- Maze Games: More Cute Things in Peril.- Game Design: Levels and Features.- Multiplayer Games.- Cooperative Games: Flying Planes.- Competitive Games: Playing Fair with Tanks.- Game Design: Balance in Multiplayer Games.- Enemies and Intelligence.- GML: Become a Programmer.- Clever Computers: Playing Tic-Tac-Toe.- Intelligent Behavior: Animating the Dead.- Final Words.
by "Nielsen BookData"