Vector analysis for computer graphics

書誌事項

Vector analysis for computer graphics

John Vince

Springer, c2007

  • : e-ISBN

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注記

Includes bibliographical references (p. 253-254) and index

内容説明・目次

内容説明

This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating vector algebra. Even though vector analysis is a relatively recent development in the history of mathematics, it has become a powerful and central tool in describing and solving a wide range of geometric problems. The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to, among others, lines, planes, intersections, rotating vectors, and vector differentiation.

目次

Scalars and Vectors.- Vector Representation.- Straight Lines.- The Plane.- Reflections.- Intersections.- Rotating Vectors.- Vector Differentiation.- Projections.- Rendering.- Motion.

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