Java : a beginner's guide
Author(s)
Bibliographic Information
Java : a beginner's guide
(Essential skills - made easy!)
McGraw-Hill, c2007
4th ed
Available at 3 libraries
  Aomori
  Iwate
  Miyagi
  Akita
  Yamagata
  Fukushima
  Ibaraki
  Tochigi
  Gunma
  Saitama
  Chiba
  Tokyo
  Kanagawa
  Niigata
  Toyama
  Ishikawa
  Fukui
  Yamanashi
  Nagano
  Gifu
  Shizuoka
  Aichi
  Mie
  Shiga
  Kyoto
  Osaka
  Hyogo
  Nara
  Wakayama
  Tottori
  Shimane
  Okayama
  Hiroshima
  Yamaguchi
  Tokushima
  Kagawa
  Ehime
  Kochi
  Fukuoka
  Saga
  Nagasaki
  Kumamoto
  Oita
  Miyazaki
  Kagoshima
  Okinawa
  Korea
  China
  Thailand
  United Kingdom
  Germany
  Switzerland
  France
  Belgium
  Netherlands
  Sweden
  Norway
  United States of America
Note
"Updated for Java SE 6" -- Spine
Includes index
Description and Table of Contents
Description
Essential Skills--Made Easy!
Let master programmer and bestselling author Herbert Schildt teach you the fundamentals of Java programming. Updated for the newest version of Java (Java SE 6), this step-by-step guide will have you programming in Java right from the start. Herb begins by explaining why Java is the preeminent programming language of the Internet, how it relates to object-oriented programming (OOP), and the general form of a Java program. Then it's on to data types, operators, control statements, classes, objects, and methods. Next, you'll learn about inheritance, exception handling, the I/O system, and multithreading. More advanced topics such as generics, interfaces, applets, and enumerations are also covered. The book ends with an introduction to Swing, Java's powerful GUI toolkit. Start programming in Java today with help from this fast-paced, hands-on tutorial.
Table of Contents
Chapter 1.Java FundamentalsChapter 2.Introducing Data Types and OperatorsChapter 3.Program Control StatementsChapter 4.Introducing Classes, Objects, and MethodsChapter 5.More Data Types and OperatorsChapter 6.A Closer Look at Methods and ClassesChapter 7.InheritanceChapter 8.Packages and InterfacesChapter 9. Exception HandlingChapter 10. Using I/OChapter 11. Multithreaded ProgrammingChapter 12. Enumerations, Autoboxing, and Static ImportChapter 13. GenericsChapter 14. Applets, Events, and Miscellaneous TopicsChapter 15: Introducing SwingAPPENDIX A: ANSWERS TO MASTERY CHECKSAPPENDIX B: USING JAVA'S DOCUMENTATION COMMENTSINDEX
by "Nielsen BookData"