Cognition, communication and interaction : transdisciplinary perspectives on interactive technology
Author(s)
Bibliographic Information
Cognition, communication and interaction : transdisciplinary perspectives on interactive technology
(Human-computer interaction series / editors-in-chief, John Karat, Jean Vanderdonckt)
Springer, c2008
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Note
Includes bibliographical references
Description and Table of Contents
Description
This book examines the theoretical and methodological research issues that underlie the design and use of interactive technology. The analysis directs attention to three human capacities: cognition, communication and interaction. The examination of these capacities is embedded in understanding concepts of communication and interaction and their application; conceptions of knowledge and cognition; and the role of aesthetics and ethics in design.
Table of Contents
Communication and Interaction.- Knowledge as Embodied Performance.- Cognitive Technology - Technological Cognition.- Knowledge in co-action: social intelligence in collaborative design activity.- Degrees of engagement in interactive workspaces.- The nature of virtual communities.- 'Use' Discourses in System Development: Can Communication Be Improved?.- A Pattern Approach to Interaction Design.- CSCW Design Reconceptualised Through Science Studies.- Designing for Work Place Learning.- The narrative aspect of scenario building - How story telling may give people a memory of the future.- Narration, discourse and dialogue: issues in the management of inter-cultural innovation.- Rethinking the Interaction Architecture.- Towards a General Theory of the Artificial.- Knowledge and Cognition.- The Socratic and Platonic Basis of Cognitivism.- Cockpit Cognition: Education, the Military and Cognitive Engineering.- Two Legs, Thing Using and Talking: The Origins of the Creative Engineering Mind.- Rule Following and Tacit Knowledge.- Seeing and Seeing-AS.- The Practice of the Use of Computers.- The Contribution of Tacit Knowledge to Innovation.- The Nurse As An Engineer.- The Role of "Craft Language" in Learning "Waza".- Building a pedagogy around action and emotion: experiences of Blind Opera of Kolkata.- Aesthetics, Ethics, and Design.- Ethics and Intellectual Structures.- Organisational Spaces and Intelligent Machines: A Metaphorical Approach to Ethics.- On Human-Machine Symbiosis.- What Goes on When a Designer Thinks?.- Multimedia Archiving of Technological Change in a Traditional Creative Industry: A Case Study of the Dhokra Artisans of Bankura, West Bengal.- Databases are Us.- Leonardo's choice: the ethics of artists working with genetic technologies.- Poetics of performative space.- Ethics is Fragile, Goodness is Not.
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