Character modeling

Author(s)

    • Wade, Daniel
    • Hellard, Paul
    • Lanning, Kevin
    • Baysal, Timur
    • Petroc, Zack

Bibliographic Information

Character modeling

[managing editor, Daniel Wade ; assistant editor, Paul Hellard ; d'artiste character modeling 2 master artists, Kevin Lanning, Timur "Taron" Baysal, Zack Petroc]

(D'artiste digital artists master class, 5th bk.)

Ballistic Pub., 2007

2nd ed

  • 2 : softcover/slipcase ed

Other Title

D'artiste character modeling

Available at  / 4 libraries

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Note

Description based on 2

Includes index

Description and Table of Contents

Description

d'artiste: Character Modeling 2 presents the techniques of leading character modelers Kevin Lanning, Zack Petroc, and Timur "Taron" Baysal. Each master artist showcases his approaches and techniques in modeling characters and creatures for film and game projects through expansive graphic tutorials. Kevin Lanning of Epic Games takes you behind the scenes of creating characters for the triple-platinum Xbox 360 game 'Gears of War' with tutorials on workflows for creating high-polygon and low-polygon characters. An invited artist gallery provides the opportunity for the master artists to single out inspirational artists and comment on the character work of the greater cg community.

by "Nielsen BookData"

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Details

  • NCID
    BA8580680X
  • ISBN
    • 9781921002359
  • Country Code
    at
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    Mylor, S. Aust.
  • Pages/Volumes
    191 p.
  • Size
    30 cm
  • Classification
  • Subject Headings
  • Parent Bibliography ID
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