Digital art masters

Author(s)

    • 3DTotal.com
    • Kearney, John

Bibliographic Information

Digital art masters

3DTotal.com Ltd. ; [foreword by John Kearney]

Focal Press, 2007-

  • v. 2
  • v. 3
  • v. 4
  • v. 5

Available at  / 5 libraries

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Note

Description based on v. 2

Includes index

Description and Table of Contents

Volume

v. 2 ISBN 9780240520858

Description

Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu, Philip Straub, Benita Winckler, Alessandro Baldasseroni to Khalid Al Muharraqi, Marcel Baumann and Marek Denko and see how they work. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. With Digital Arts Masters you'll understand the artists' thought process and discover the tips, tricks and techniques which really work.

Table of Contents

  • Featured artists include: Marek Denko
  • Benita Winckler
  • Andrea Bertaccini
  • Antonio Jose Gonzalez Benitez
  • Glen Angus
  • Bingo-Digital
  • Hrvoje Rafael
  • Daniel Moreno Diaz
  • Kornel Ravadits
  • Hyung-Jun Kim
  • Marcin Klicki
  • Raymond Yang
  • Marco Menco
  • Hao Ai Qiang
  • James Busby
  • Andrey Yamkovoy
  • Sebastien Sonet
  • Massimo Righi
  • Wen-Xi Chen
  • Stefan Morrell
  • Wiek Luijken
  • Yang Zhang
  • Mauricio Santos
  • Hoang Nguyen
  • Michael Engstrom
  • Torsten J. Postolka
  • Pawe(3) Hynek
  • Alessandro Baldasseroni
  • Andre Kutscherauer
  • Alessandro Pacciani
  • Philip Straub
  • Emrah Elmasli
  • Michael R. Smith
  • Brian Recktenwald
  • Vitaly S Alexius
  • Neil Maccormack
  • Rolando Cyril
  • Tae young Choi
  • Daarken
  • Jonathan Simard
  • Alexandru Popescu
  • Daniela Uhlig
  • Mikko Kinnunen
  • Andre Holzmeister
  • Gerhard Mozsi
  • Fran Ferriz Blanquer
  • Khalid Abdulla Al-Muharraqi
  • Fred Bastide
  • Jian Guo
  • Patrick Beaulieu
  • Olga Antonenko
  • Vincent Guibert
  • Jonny Duddle
  • Marcel Baumann
  • Siku
  • Rose Frith
  • Kosta Atanasov
  • Adrzej Sykut
Volume

v. 3 ISBN 9780240521190

Description

Meet some of the finest digital 2D and 3D artists working in the industry today, and discover how they create some of the most innovative art in the world. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. With Digital Arts Masters you'll understand the artists' thought process and discover the tips, tricks and techniques that really work.

Table of Contents

The book is divided into five genre sections (sci-fi, scene, fantasy, character, cartoon). As with volume 2, approximately 55 artists will be chosen and each artist will have a brief biography and a showcase image. They'll describt the creation of the showcase image - focusing on the aspects which were most challenging or interesting. Broadly each artist will explain the process from concept, modeling, texturing, rendering, and lighting through to post-production. Each artist's section will also include 2-3 additional 'portfolio examples'. As with the current volume there will be a foreword by an industry figure and introduction by the editors at 3D Total, explaining the concept and layout of the book.
Volume

v. 4 ISBN 9780240521701

Description

Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 4 includes 50 artists and 900 unique and stunning 2D and 3D digital artworks. Beyond the breaktaking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery. This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. This book offers inspiration and insight for the advanced amateur and professional CG artists. The Digital Art Masters series has expanded upon the competition's gallery book concept and has added the insight and experiences of professional CG artists worldwide. Divided into 5 sections, Sci-Fi, Scene, Fantasy, Character and Cartoon, Each featured artist segement will include the thought processes behind creating unique digital images and an artist portfolio for further inspiration. Find your inspiration and discover the tips, tricks and techniques that really work.

Table of Contents

There will be a foreword by a leading industry figure (TBD) and an introduction from the editors at 3D Total, explaining the concept and layout of the 4th Volume. Like the previous volumes, Digital Art Masters Volume 4 will be divided into 5 sections (Sci-Fi, Scene, Fantasy, Character and Cartoon)with the selected artists being featured within these sections. Each artist will have a brief biography, a showcase of their masterpiece image and description about the creation of the image focusing on aspects which were most challenging or interesting. Broadly each artist will explain the creation of the masterpiece image from concept to post production. Each artist section will also feature 2 to 3 portfolio examples.
Volume

v. 5 ISBN 9780240522104

Description

Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 5 includes over 50 artists and 900 unique and stunning 2D and 3D digital art. Beyond the breath taking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery. This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. New to this volume will be 5 artist video tutorials. Five artists will specifically detail an aspect of their gallery image from start to finish, offering further technique driven insight and expertise offering 2 1/2 hours of additional inspiration. With a click of a mouse, artists willbe able to apply the leading techniques to their own work with access to additional video tutorials, source files, textures and digital brushes at the companion website: http://www.focalpress.com/digital-art-masters/index.html.

Table of Contents

There will be a foreword by a leading industry figure (TBD) and an introduction from the editors at 3dTotal, explaining the concept and layout of the 4th Volume. Like the previous volumes, Digital Art Masters Volume 4 will be divided into 5 sections (Sci-Fi, Scene, Fantasy, Character and Cartoon) with the selected artists being featured within these sections. Each artist will have a brief biography, a showcase of their masterpiece image and description about the creation of the image focusing on aspects which were most challenging or interesting. Broadly each artist will explain the creation of the masterpiece image from concept to post production. Each artist section will also feature 2 to 3 portfolio examples.

by "Nielsen BookData"

Details

  • NCID
    BA86681517
  • ISBN
    • 9780240520858
    • 9780240521190
    • 9780240521701
    • 9780240522104
  • Country Code
    uk
  • Title Language Code
    eng
  • Text Language Code
    eng
  • Place of Publication
    Oxford ; Tokyo
  • Pages/Volumes
    v.
  • Size
    28 cm
  • Subject Headings
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