The politics of Caribbean cyberculture
Author(s)
Bibliographic Information
The politics of Caribbean cyberculture
Palgrave Macmillan, 2008
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Note
Includes bibliographical references (p. [237]-242) and index
Contents of Works
- Introduction : Caribbean cyberculture in the age of machines
- Discourse on technology : go search, go figure
- Internet and the culture wars : Caribbean literary/cultural studies in cyberspace
- Cyber reach : Caribbean gospel (and religious) culture (Version 5.0)
- Caribbean entertainment and music culture pre- and post-Internet
- Cricket (sports) and the digital dispensation
- Video GameZ : enter the machines (Version 3.5)
- The Caribbean in big-budget film : the Caribbean in tourism
Description and Table of Contents
Description
This book covers significant new ground, examining the impact and imprint of new leading technology on a range of popular expressions. This technology includes the internet, the computer, the cell phone, television, and radio, among others. Best argues that Caribbean culture has gone wireless, virtual, and simulated in the age of the machines.
Table of Contents
Introduction: Caribbean Cybercritique Version 3.5 * Discourse on Technology: Go Search, Go Figure * Internet and the Culture Wars: Caribbean Literary and Cultural Studies in Cyberspace Version 3.0 * Cyber-Reach: Caribbean Gospel (and Religious) Culture (version 5.0) * Caribbean Entertainment and Music Culture Pre- and Post-Internet * Cricket and the Digital Dispensation * End of the Real: Enter the Machines Version 3.5 * Caribbean in Big Budget Film: Caribbean in Tourism
by "Nielsen BookData"