Good video games + good learning : collected essays on video games, learning and literacy

Bibliographic Information

Good video games + good learning : collected essays on video games, learning and literacy

James Paul Gee

(New literacies and digital epistemologies, v. 27)

Peter Lang, c2007

  • : pbk

Available at  / 7 libraries

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Note

Bibliography: p. [179]-186

Includes indexes

Description and Table of Contents

Description

This book discusses a broad range of topics concerning video games, learning and literacy. These include the ways games can marry pleasure, learning and mastery through the sense of ownership, agency and control players enjoy when gaming, as well as controversial issues surrounding games. The book explores relationships between values, identity, content and learning, and focuses on how to understand and explain many young people's differential experiences of learning in gaming and schooling respectively.

by "Nielsen BookData"

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