Videogames and education

著者

    • Brown, Harry J. (Harry John)

書誌事項

Videogames and education

Harry J. Brown

(History, humanities, and new technology / series editors, David J. Staley ... [et al.])

M.E. Sharpe, c2008

  • : cloth

大学図書館所蔵 件 / 3

この図書・雑誌をさがす

注記

Bibliography: p. 201-209

Includes index

内容説明・目次

内容説明

Video games challenge our notions of identity, creativity, and moral value, and provide a powerful new avenue for teaching and learning. This book is a rich and provocative guide to the role of interactive media in cultural learning. It searches for specific ways to interpret video games in the context of human experience and in the field of humanities research. The author shows how video games have become a powerful form of political, ethical, and religious discourse, and how they have already influenced the way we teach, learn, and create. He discusses the major trends in game design, the public controversies surrounding video games, and the predominant critical positions in game criticism. The book speaks to all educators, scholars, and thinking persons who seek a fuller understanding of this significant and video games cultural phenomenon.

目次

  • Part 1 Poetics
  • Chapter 1 Videogames and Storytelling
  • Chapter 2 Videogame Aesthetics
  • Chapter 3 Videogames and Film
  • Part 2 Rhetoric
  • Chapter 4 Politics, Persuasion, and Propaganda in Videogames
  • Chapter 5 The Ethics of Videogames
  • Chapter 6 Religion and Myth in Videogames
  • Part 3 Pedagogy
  • Chapter 7 Videogames, History, and Education
  • Chapter 8 Identity and community in Virtual Worlds
  • Chapter 9 Modding, Education, and Art

「Nielsen BookData」 より

関連文献: 1件中  1-1を表示

詳細情報

ページトップへ