Essentials of interactive computer graphics : concepts and implementation
著者
書誌事項
Essentials of interactive computer graphics : concepts and implementation
A.K. Peters, c2008
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注記
Includes index
内容説明・目次
内容説明
This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.
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