A century of model animation : from Méliès to Aardman
著者
書誌事項
A century of model animation : from Méliès to Aardman
Aurum, 2008
大学図書館所蔵 全2件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes bibliographical references (p. 232) and index
内容説明・目次
内容説明
The technique of stop-motion model animation - bringing models to life by filming them one frame at a time - was the most important way of creating cinematic monsters and fantasy creatures before the advent of computer-generated imagery. It is a technique that will forever be associated with names of Willis O'Brien, the creator of King Kong, and Ray Harryhausen, whose films thrilled a generation of post-World War II movie-goers. But the first crude model animations were made in the 1890s and in the first two decades of the twentieth century pioneers producing short animated films before O'Brien created the first two animated features, The Lost World and King Kong in the dying days of silent film. Moreover, stop-motion model animation is still alive and flourishing, most notably in the work of directors Tim Burton and Aardman Animation's Nick Park, whose plasticine creations have starred in major hits such as Chicken Run and The Curse of the Were-rabbit.
In this book Ray Harryhausen and his co-author Tony Dalton trace the history of the genre to which Ray devoted the whole of his working life, from the almost accidental discovery that inanimate objects could be brought to life on the screen to movies such as Jurassic Park, which combined model animation with computer-based techniques to bring a new generation of prehistoric creatures to life. In doing so he gives his readers a fascinating insight into the patience and ingenuity of the animators, explains the development and refinement of the technology, especially that which enabled actors and animated models to interact on the same screen, and gives us tantalising glimpses of the many abandoned projects which litter the history of model animation. The book is lavishly illustrated with stills, many of them from forgotten movies and never before published in book form, sketches and storyboards for projects, explanatory diagrams, rare photographs of animators and artists at work and a host of memorabilia.
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