Cocoa programming for Mac OS X for dummies
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Bibliographic Information
Cocoa programming for Mac OS X for dummies
(--For dummies)
Wiley, c2009
- : pbk
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Description and Table of Contents
Description
Cocoa programming is not only the favored development environment for Mac OS X, it's also a primary tool for creating iPhone and iPod Touch software. That makes this a great time to learn Cocoa, and Cocoa Programming for Mac OS X For Dummies is the ideal place to start! This book gives you a solid foundation in Cocoa and the unusual syntax of Objective-C. You'll learn what's new in Cocoa frameworks and create an application step by step.
For example, you can: See how Xcode underlies your applications as the main component of Apple's IDE Examine the basics of the Objective-C language, the elements of a Cocoa interface, and object-oriented programming Use Xcode and Interface Builder Spruce up your apps with audio, video, Internet features, stylized text, and more Create applications with the stunning graphics for which Macs are famous See how to build apps with multiple documents and even executables that aren't traditional Mac apps Use all the exciting new Cocoa features Work with Cocoa numbers, arrays, Booleans, and dates Build document-based applications Simplify with key-value coding The better you understand Cocoa programming, the better the applications you can create for Mac OS X, iPhone, and iPod Touch. Cocoa Programming for Mac OS X For Dummies makes it easy and fun! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Table of Contents
Introduction. Part I: Developer Tools. Chapter 1: A Brief Tour of Cocoa Development. Chapter 2: Creating Your First Cocoa Application. Chapter 3: Xcode. Chapter 4: Interface Builder. Chapter 5: Putting Polishing Touches on Your Application. Part II: Instant Cocoa and the Objective-C Language. Chapter 6: The Basics of Objective-C. Chapter 7: MVC Design. Chapter 8: A Window with a View. Chapter 9: Working with Interface Controls. Chapter 10: Cocoa Data Types. Part III: Putting It All Together: Cocoa Programming in Depth. Chapter 11: Text. Chapter 12: Graphics. Chapter 13: Managing Your Files. Chapter 14: Printing with Cocoa. Chapter 15: Cocoa on the Internet. Chapter 16: Multimedia. Part IV: Advanced Cocoa Topics. Chapter 17: Document-Based Applications. Chapter 18: Cocoa Bindings. Chapter 19: Core Data. Part V: The Part of Tens. Chapter 20: Ten Tips to Make Cocoa Programming Easier. Chapter 21: Ten Great Web Sites for Cocoa Developers. Index.
by "Nielsen BookData"