Software engineering
著者
書誌事項
Software engineering
Addison-Wesley, 2011
9th ed
大学図書館所蔵 全13件
  青森
  岩手
  宮城
  秋田
  山形
  福島
  茨城
  栃木
  群馬
  埼玉
  千葉
  東京
  神奈川
  新潟
  富山
  石川
  福井
  山梨
  長野
  岐阜
  静岡
  愛知
  三重
  滋賀
  京都
  大阪
  兵庫
  奈良
  和歌山
  鳥取
  島根
  岡山
  広島
  山口
  徳島
  香川
  愛媛
  高知
  福岡
  佐賀
  長崎
  熊本
  大分
  宮崎
  鹿児島
  沖縄
  韓国
  中国
  タイ
  イギリス
  ドイツ
  スイス
  フランス
  ベルギー
  オランダ
  スウェーデン
  ノルウェー
  アメリカ
注記
Includes bibliographical references and indexes
内容説明・目次
内容説明
Intended for introductory and advanced courses in software engineering.
The ninth edition of Software Engineering presents a broad perspective of software engineering, focusing on the processes and techniques fundamental to the creation of reliable, software systems. Increased coverage of agile methods and software reuse, along with coverage of 'traditional' plan-driven software engineering, gives readers the most up-to-date view of the field currently available. Practical case studies, a full set of easy-to-access supplements, and extensive web resources make teaching the course easier than ever.
The book is now structured into four parts:
1: Introduction to Software Engineering
2: Dependability and Security
3: Advanced Software Engineering
4: Software Engineering Management
目次
Contents
Part 1 Introduction to Software Engineering
Chapter 1: Introduction
1.1 Professional software development
1.2 Software engineering ethics
1.3 Case studies
Chapter 2: Software processes
2.1 Software process models
2.2 Process activities
2.3 Coping with change
2.4 The Rational Unified Process
Chapter 3: Agile software development
3.1 Agile methods
3.2 Plan-driven and agile development
3.3 Extreme programming
3.4 Agile project management
3.5 Scaling agile methods
Chapter 4: Requirements engineering
4.1 Functional and non-functional requirements
4.2 The software requirements document
4.3 Requirements specification
4.4 Requirements engineering processes
4.5 Requirements elicitation and analysis
4.6 Requirements validation
4.7 Requirements management
Chapter 5: System modeling
5.1 Context models
5.2 Interaction models
5.3 Structural models
5.4 Behavioral models
5.5 Model-driven engineering
Chapter 6: Architectural design
6.1 Architectural design decisions
6.2 Architectural views
6.3 Architectural patterns
6.4 Application architectures
Chapter 7: Design and Implementation
7.1 Object-oriented design using the UML
7.2 Design patterns
7.3 Implementation issues
7.4 Open source development
Chapter 8: Software testing
8.1 Development testing
8.2 Test-driven development
8.3 Release testing
8.4 User testing
Chapter 9: Software Evolution
9.1 Evolution processes
9.2 Program evolution dynamics
9.3 Software maintenance
9.4 Legacy system management
Part 2 Dependability and Security
Chapter 10: Socio-technical Systems
10.1 Complex systems
10.2 Systems engineering
10.3 System procurement
10.4 System development
10.5 System operation
Chapter 11: Dependability and Security
11.1 Dependability properties
11.2 Availability and reliability
11.3 Safety
11.4 Security
Chapter 12: Dependability and Security Specification
12.1 Risk-driven requirements specification
12.2 Safety specification
12.3 Reliability specification
12.4 Security specification
12.5 Formal specification
Chapter 13: Dependability Engineering
13.1 Redundancy and diversity
13.2 Dependable processes
13.3 Dependable systems architectures
13.4 Dependable programming
Chapter 14: Security Engineering
14.1 Security risk management
14.2 Design for security
14.3 System survivability
Chapter 15: Dependability and Security Assurance
15.1 Static analysis
15.2 Reliability testing
15.3 Security testing
15.4 Process assurance
15.5 Safety and dependability cases
Part 3 Advanced Software Engineering
Chapter 16: Software Reuse
16.1 The reuse landscape
16.2 Application frameworks
16.3 Software product lines
16.4 COTS product reuse
Chapter 17: Component-based Software Engineering
17.1 Components and component models
17.2 CBSE processes
17.3 Component composition
Chapter 18: Distributed Software Engineering
18.1 Distributed systems issues
18.2 Client-server computing
18.3 Architectural patterns for distributed systems
18.4 Software as a service
Chapter 19: Service-oriented Architecture
19.1 Services as reusable components
19.2 Service engineering
19.3 Software development with services
Chapter 20: Embedded Systems
20.1 Embedded systems design
20.2 Architectural patterns
20.3 Timing analysis
20.4 Real-time operating systems
Chapter 21: Aspect-oriented software engineering
21.1 The separation of concerns
21.2 Aspects, join points and pointcuts
21.3 Software engineering with aspects
Part 4 Software management
Chapter 22: Project management
22.1 Risk management
22.2 Managing people
22.3 Teamwork
Chapter 23: Project planning
23.1 Software pricing
23.2 Plan-driven development
23.3 Project scheduling
23.4 Agile planning
23.5 Estimation techniques
Chapter 24: Quality management
24.1 Software quality
24.2 Software standards
24.3 Reviews and inspections
24.4 Software measurement and metrics
Chapter 25: Configuration management
25.1 Change management
25.2 Version management
25.3 System building
25.4 Release management
Chapter 26: Process improvement
26.1 The process improvement process
26.2 Process measurement
26.3 Process analysis
26.4 Process change
26.5 The CMMI process improvement framework
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