Performative realism : interdisciplinary studies in art and media
著者
書誌事項
Performative realism : interdisciplinary studies in art and media
Museum Tusculanum Press, 2005
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注記
Includes bibliographical references
内容説明・目次
内容説明
New forms of art, culture and theory have recently emerged through engagements with the realities of the social world and everyday life which are not primarily about representation but rather about participation and narration. These new forms are based on viewer responses and engagement, thus performatively creating open-ended situations rather than autonomous works with closure. Performative theory, drawing mostly on studies of speech acts, proves adequate to describe and analyse these new forms of art and culture and their engagement with the real. Performative Realism scrutinizes a range of contemporary works that experiment with audience participation and processuality within art and culture, as well as it takes issue with theories of performativity and performance. Performative Realism contains contributions from leading Danish scholars working within a broad range of academic fields such as Media Studies, Art History, Theatre Studies and Cultural Studies. The issues addressed covers Scandinavian as well as international installation art, performance art, theatre, photography, movies, literature and role-playing.
目次
- Introduction
- Playing the media keyboard. The political potential of performativity in Christoph Schlingensiefs electioneering circus
- The performative acts in Medea and Dogville and the sense of 'realism' in new media
- Performativity and documentary. Sami Saifs and Phie Ambos Family and performativity
- Performing the everyday. Two Danish photo books from the 1970s
- Inventing reality. On truth and lies in the work of Hayley Newman
- Making real. Strategies of performing performativity in Between image and stage. The Theatricality and performativity of installation art
- A combination and not a contradiction. Gertrude Steins performative aesthetics
- Performativity and role-playing.
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